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Author Topic: Trying to advertise my game.  (Read 9382 times)

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Offline Bricket

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Re: Trying to advertise my game.
« Reply #60 on: July 13, 2017, 09:33:05 PM »
I'm going to be honest here.
You're in a deadlock. Either you make customizable sprites for free and hope people join the game.
Or you make a perfect game with a big budget and you sell the game, with customizable options.

But as things are now: I'm affraid nothing will happen.

Sell the game? I've no desire to do that. And again, why do I ABSOLUTELY HAVE to make people's sprites for free? All I'm asking for is an art trade, that's it. I see no requirement that I suck-up to people.


To be honest, I don't think people will do it for an art-trade. Either you sell the game and make people pay for the work you'll do. Or it will be free and ingame money generating.

Offline BennyJackdaw

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Re: Trying to advertise my game.
« Reply #61 on: July 14, 2017, 12:33:21 AM »
WAIT! I see the problem. You guys think I mean "sprite for the whole game" and not just guest characters. No, not at all. Actually, I plan on doing most of the graphics myself. The only things I want a price for, whether they make their own or win it through a contest or an art trade, are other people's characters as guest playables. Everything else including initial playables, enemies, guest stars, backgrounds, etc. I plan on doing myself.
I don't think anyone misunderstood. We did emphasize the fact that the sprites were for third-party characters.   :P

Then why should I do all the work? I made an optional feature that I thought would be fun for other people and you guys are pretty much suggesting I turn this concept into something that will not be fun for me. And seriously, do you really think people are going to feel better having someone who clearly doesn't want to do stuff for nothing and degrade themselves to asskissing to get attention do their sprites for them, or do you think they will feel better working for it?

To be honest, I don't think people will do it for an art-trade. Either you sell the game and make people pay for the work you'll do. Or it will be free and ingame money generating.



I can't sell it since it uses fan characters and midis of other people's music, so if I were to sell it I would get sued for copyright infringement.  And it was never meant to be sold in the first place. To make it sellable, I'd have to make my own midis and remove Arte, Tyrone and any further fancharacters.
« Last Edit: July 14, 2017, 01:01:05 AM by BennyJackdaw »

Offline George

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Re: Trying to advertise my game.
« Reply #62 on: July 14, 2017, 06:58:53 PM »
Then why should I do all the work? And seriously, do you really think people are going to feel better having someone who clearly doesn't want to do stuff for nothing and degrade themselves to asskissing to get attention do their sprites for them, or do you think they will feel better working for it?

just refuse to put it in on the grounds you don't want to do work for them without getting anything in return.
No one else is required to help you do that either; it'd be nice if they did help but they don't have to. As long as you can understand this then we're good on that.

Please respect my decision to not draw people's characters for free.


We've been over all this. Nobody's suggesting you change up your stuff, they're just giving ideas for the lack of interest in collaboration. (and your lack of interest in making stuff for potential supporters)

Offline Captain Degenerate

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Re: Trying to advertise my game.
« Reply #63 on: July 14, 2017, 07:30:03 PM »


"Why should I do all the work?"


Because it's you're game.
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Offline BennyJackdaw

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Re: Trying to advertise my game.
« Reply #64 on: July 14, 2017, 09:26:25 PM »
Then why should I do all the work? And seriously, do you really think people are going to feel better having someone who clearly doesn't want to do stuff for nothing and degrade themselves to asskissing to get attention do their sprites for them, or do you think they will feel better working for it?

just refuse to put it in on the grounds you don't want to do work for them without getting anything in return.
No one else is required to help you do that either; it'd be nice if they did help but they don't have to. As long as you can understand this then we're good on that.

Please respect my decision to not draw people's characters for free.


We've been over all this. Nobody's suggesting you change up your stuff, they're just giving ideas for the lack of interest in collaboration. (and your lack of interest in making stuff for potential supporters)

You've not done that, though. All you guys have done is tell meto suck up to people by drawing their characters for nothing.


"Why should I do all the work?"


Because it's you're game.

But they're not my characters. They are other people's characters owned by other furries who normally have to work for things they want, such as seeing their own characters in someone else's game. Plus, so far this has been one of the only ways I've gotten any real attention is by kissing asses, and I want that to end soon, because no one else has to resort to that to get attention. No one else has to degrade themselves into pretty much slaver. Why the **** should I have to be the one who has to suck up to people just to get attention?

Offline Malina

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Re: Trying to advertise my game.
« Reply #65 on: July 14, 2017, 09:36:45 PM »
Well if it's getting attention drawn to yourself why wouldn't you ? The other option is paying for advertising or something like that to get the word out. It's a good business idea to have people's characters in your game, however it can't just stop at 'you do this for my product' (which is how most people view that I think). That's a bad business move and I think you lack the entrepreneurial skills to see /change the situation, thus the sinking boat analogy still stands.


I am willing to help you get a bigger audience but I can't help someone who so clearly is refusing any help
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Offline George

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Re: Trying to advertise my game.
« Reply #66 on: July 14, 2017, 09:41:41 PM »

just refuse to put it in on the grounds you don't want to do work for them without getting anything in return.

All you guys have done is tell meto suck up to people by drawing their characters for nothing.

Are you sure you're reading the right thread???

Offline BennyJackdaw

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Re: Trying to advertise my game.
« Reply #67 on: July 14, 2017, 09:50:30 PM »
Well if it's getting attention drawn to yourself why wouldn't you ? The other option is paying for advertising or something like that to get the word out. It's a good business idea to have people's characters in your game, however it can't just stop at 'you do this for my product' (which is how most people view that I think). That's a bad business move and I think you lack the entrepreneurial skills to see /change the situation, thus the sinking boat analogy still stands.


I am willing to help you get a bigger audience but I can't help someone who so clearly is refusing any help

BUT WHY, OH WHY, MUST I DRAW OTHER PEOPLE'S ****ING CHARACTERS FOR NOTHING!?!?!
And I haven't been refusing help, you guys just haven't given me help. You guys keep insisting that I take the ***-kissing route, and now you're honestly starting to infuriate me. I am pretty much this close to saying "**** IT! Guest characters are ****ing canceled!" If other people can't even put in just a liiiiittle bit of work for a spot in a game, and everyone just expects me to just randomly **** out character sprites for other people, which mind you makes me feel degraded, makes me feel like people only like my art if it's their characters, and don't like my art for anything else, then no, they won't see their characters in my game. Not to mention, I already tried doing this once, and I hated it. That's because I drew **** for people and they never talked to me again: they only wanted to talk to me because I was giving free art away, but once they got their art then that was it. That is the path I never want to go down again: the path where people only appreciate you if you kiss their *** and then throw you away like a used napkin once you've served your purpose to them.

So no, **** it! If people aren't even willing to do something as small as a measely art trade, (and I'm not even asking for their best work, either, just a simple head shot or something would do) their characters aren't going into the game. If any of you have any further plans to continue telling me to suck up to people, perish those plans. Either give me REAL HELP or shut the **** up!
« Last Edit: July 14, 2017, 10:02:50 PM by BennyJackdaw »

Offline George

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Re: Trying to advertise my game.
« Reply #68 on: July 14, 2017, 09:54:50 PM »
hah wow

that's uh


one way to prevent people expecting too much of you XD

Offline BennyJackdaw

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Re: Trying to advertise my game.
« Reply #69 on: July 14, 2017, 09:58:01 PM »
hah wow

that's uh


one way to prevent people expecting too much of you XD

Forgive me, but this constant suggestion most of you have been giving me is really pissing me off. Again, Rori said "I'm refusing help," but that's because most of you haven't given me any.

Offline Malina

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Re: Trying to advertise my game.
« Reply #70 on: July 14, 2017, 10:05:55 PM »
You need to look beyond the idea that you're just sucking up to people: some youtubers who are just starting out often do collabs to get their name out. Once they're big enough they can expect people to want to pay /do something in return for their services. You gotta start at the bottom and work your way up !! That's all their is to life Benny !
Don't expect people to give up their time to make something for you right now as it's just not feasible. Later on (if you keep progressing and building a rep for yourself)you can expect people to want to do that, but whilst you're still new and starting out its just not going to happen.
Yeah, if it's caused you this much grief for adding custom characters, I recommend not going on with it. That's all I really can say at this point.


One other thing: How many asses did Bill gates have to kiss ? What about Steve jobs ? More than you'd probably think. It's not anything personal to you, just the way the world works :P
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Offline Ventus Fall

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Re: Trying to advertise my game.
« Reply #71 on: July 14, 2017, 10:05:55 PM »
It's your own game, so of course you may set up your own expectations, limitations, rules and whatnot more. Heck, most people wouldn't even think or try to inlude other people's characters, so I think that's a really neat idea.
Kind of like a kickstarter idea. If you pay to back a project they might include your character as well, but also doesn't always happen. I think it's a pretty neat idea to have this fun type of trade going on.

So in the meantime, guys, let's stop bickering and actually provide and recieve help rather than arguing whether or not Benny is in his right to ask for a trade rather than a give-away.
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Offline Bricket

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Re: Trying to advertise my game.
« Reply #72 on: July 14, 2017, 10:06:19 PM »
I wish I could help here, but I don't think it's worth the effort.
I wish you all of luck with your game.

Offline Captain Degenerate

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Re: Trying to advertise my game.
« Reply #73 on: July 14, 2017, 10:21:18 PM »
hah wow

that's uh


one way to prevent people expecting too much of you XD

Forgive me, but this constant suggestion most of you have been giving me is really pissing me off. Again, Rori said "I'm refusing help," but that's because mosty of you haven't given me any.


Get pissed as you like won't help you finish your game just put your ass into it and work stop asking for advice you wont take anyway.


Its your game do the work.
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Offline Vosur Aekira

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Re: Trying to advertise my game.
« Reply #74 on: July 15, 2017, 10:01:22 AM »
Due to the nature of how this thread has been going, it is safe to say that this thread needs to be locked now. If you wish to contact Benny, keep it to PMs but do keep it tactful.

 

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