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Author Topic: Welcome to Joe Raccoon COmic  (Read 1366 times)

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Offline Desert Rat Phelios

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Welcome to Joe Raccoon COmic
« on: July 10, 2009, 05:36:35 PM »
I have recently started a comic and it's been a little dead.  Come on by and enjoy

http://joeraccoon.shutterfly.com/

And be sure to leave a hello at my comic forum

****

Help me get those numbers moving.

pretty please.

No linking to other forums.
-RigorMortis


« Last Edit: July 10, 2009, 06:02:07 PM by RigorMortis »

Offline Asia Kali Yusufzai

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Re: Welcome to Joe Raccoon COmic
« Reply #1 on: July 11, 2009, 03:32:33 PM »
I think the main problem with the numbers is that the site is a bit of a mess, and the javascript doesnt seem to work properly since I cant go to the comic archive without it giving an error, blocking me from doing anything. Also the the one page that is up is utterly confusing on its own since obviously i'd need to read the earlier ones first.

Cant comment on the story itself.

sorry
"Parents always think kids are wasting their youth, and always have done [so] down through the millennia," says Tom Forsyth of RAD Game Tools. "'That Ug, always holding things. His front paws will develop in funny ways. Why can't he walk on all fours like normal proto-hominids?' And so, whatever the kids spend the most time doing, that's always what parents think is a waste of time, and what is corrupting their lives. It doesn't matter what that is. If all they did was homework, parents would be worrying that their kids aren't becoming well-rounded people. And, in fact, parents do this - enrolling math nerds in karate classes and the like. There is no way to win - parental paranoia ensures that kids are always doing the wrong thing."


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Offline Desert Rat Phelios

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Re: Welcome to Joe Raccoon COmic
« Reply #2 on: July 11, 2009, 06:42:18 PM »
Sorry on linking

I've heard problems,  just keep trying,  "sigh" it'll give eventually.


Offline Asia Kali Yusufzai

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Re: Welcome to Joe Raccoon COmic
« Reply #3 on: July 11, 2009, 07:51:46 PM »
right, it finally worked and I'm slightly less confused than I was at first. I mean, it looks like you have a good hold on your characters, you know who they are but the reader doesnt. You just waltz them in without any indication of who they are or why they're there

The reader doesnt know any of these people and they're talking as if we know everything about them.  Other than that, it looks like you have a good grip on things.. oh and I cant read your handwriting too well. Text is better, and make sure it's clear who's speaking first. English goes left to right first and foremost, so the speech bubbles should too, downwards is a secondary concern.

I guess the overall problem is that you know what story you want to tell, and it's a good story, but you dont know how to tell it.
Learn from other comics, furry or not. Do what they do. Learn the rules, then learn to bend and break things to suit your style
"Parents always think kids are wasting their youth, and always have done [so] down through the millennia," says Tom Forsyth of RAD Game Tools. "'That Ug, always holding things. His front paws will develop in funny ways. Why can't he walk on all fours like normal proto-hominids?' And so, whatever the kids spend the most time doing, that's always what parents think is a waste of time, and what is corrupting their lives. It doesn't matter what that is. If all they did was homework, parents would be worrying that their kids aren't becoming well-rounded people. And, in fact, parents do this - enrolling math nerds in karate classes and the like. There is no way to win - parental paranoia ensures that kids are always doing the wrong thing."


Puncia's Foundraising Project

 

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