Hello everyone! For the past 2 years I've been getting aquanted with the Source Developement kit or "Source SDK" Hammer Editor. I started making "fullbright" ugly maps, and releasing it without hesitation. Negitive feedback did ensue. However I did recieve a bunch of critiques, tips, and tricks for improvement.
All of my maps that I release are strictly for garrysmod. A modification of all Source games (Half Life, Portal, TF2, ect.) Some of you might have played a few of my maps. I really love when players give critiques that help me improve. It shows that the Source community is truely helpful to the modding community.
Here are a few of my maps (released/non-released) that I wish to share with y'all. I will only post 1-2 images per map to save space.
gm_scream

gm_scream_II


gm_office

gm_pool_store

gm_modern_house

gm_burj_khalifa

gm_nightmare

gm_beach_house

gm_fiction
This is my newest map that I've been working on the past few weeks. I plan to release this in the next 48 hours on garrysmod.org if the final compile is successful.

