Author Topic: Trying to advertise my game.  (Read 9415 times)

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Offline BennyJackdaw

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Trying to advertise my game.
« on: May 27, 2017, 05:56:18 PM »
I'm making a fatfur related game, and one feature I am trying to implement is to allow people to make characters for the game. I've gotten interest in this aspect. ...But so far, not one person has gone through with it. I feel like the only way I can get people to make people put their characters in the game is... draw them myself, and I'm honestly at the point of refusing to do such. I just... I wish there was a way I could find people and advertise my game out there to get my game known and said feature.

Offline Armalite_

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Re: Trying to advertise my game.
« Reply #1 on: May 29, 2017, 09:12:40 PM »
I'm not sure how you go about implementing your characters in game, but to allow people to make custom characters sounds doable with a LOT of hard work that you have to be willing to do. If you aren't, a custom feature simply isn't feasible.

Any real advertising costs money. It doesn't have to be a lot of money, but its never free. When it is free, it's not good advertising. I started advertising on Facebook for my business and created a website and shared content. Even then, it costs money for a domain and time to create the site.

There is no easy route to being a creator. If you want to successfully create you gotta put the time, work, and money into getting your dream working.
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Offline BennyJackdaw

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Re: Trying to advertise my game.
« Reply #2 on: May 30, 2017, 01:09:33 AM »
All that's really required is for someone to make sprites and for me to put them in the game. Nothing that fancy.

Offline George

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Re: Trying to advertise my game.
« Reply #3 on: May 30, 2017, 04:13:11 AM »
I know how to set up a custom character system, but I actually feel like it's better to have the characters be made specifically for the game, unless otherwise necessitated. (such as things like MM0's or more immersion-focused RPG's where everyone is their own character)

Offline November

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Re: Trying to advertise my game.
« Reply #4 on: May 30, 2017, 08:54:44 PM »
Advertising your game here is a good start?
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Offline BennyJackdaw

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Re: Trying to advertise my game.
« Reply #5 on: May 31, 2017, 08:06:38 PM »
Advertising your game here is a good start?

I'm doing a little bug-testing, but I hope to release my next BETA soon. When I get it done, I'll post it in the right forum.

Offline George

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Re: Trying to advertise my game.
« Reply #6 on: June 01, 2017, 08:58:40 PM »
0h. I re-read the 0P. I just realized what the problem is now...if you want publicity for THAT kind of thing, I'd try somewhere more oriented to stuff like this. F-list might be a good place to start, though I'm not really sure how you'd go about it.

Offline BennyJackdaw

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Re: Trying to advertise my game.
« Reply #7 on: June 01, 2017, 09:59:27 PM »
...Just because it's about fatfurs doesn't mean it's R-Rated.

Offline George

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Re: Trying to advertise my game.
« Reply #8 on: June 01, 2017, 10:05:04 PM »
But it's still oriented toward a fetishistic interest. Even if it wasn't/isn't inherently sexual, it would be quite easy to find those interested in fat-oriented media by searching a site where this kind of interest is the main focus of user's presence.

Offline Captain Degenerate

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Re: Trying to advertise my game.
« Reply #9 on: June 01, 2017, 10:10:16 PM »
...Just because it's about fatfurs doesn't mean it's R-Rated.


It's a fetish is it not?
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Offline George

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Re: Trying to advertise my game.
« Reply #10 on: June 01, 2017, 10:14:19 PM »
...Just because it's about fatfurs doesn't mean it's R-Rated.


It's a fetish is it not?
I used the term "fetishistic interest" rather than just "fetish" to avoid implying the creation is inherently sexual.

Offline Dazed

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Re: Trying to advertise my game.
« Reply #11 on: June 01, 2017, 10:15:19 PM »
I think we're missing the point, here.
Dude's making a game, and from what i can gather he wanted to share it and ask if anyone here wanted to make any sprites.
Maybe it contains something that can be considered a fetish, that doesn't mean it needs to be sexual at all.
I'd offer to help, but... I cant make anything artistic XD

Offline George

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Re: Trying to advertise my game.
« Reply #12 on: June 01, 2017, 10:17:43 PM »
It's still on-topic, actually. I brought up the fetish site since even if it's not a sexually-oriented game, it would be a good place to find folks who will be on board.

Offline Dazed

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Re: Trying to advertise my game.
« Reply #13 on: June 01, 2017, 10:23:41 PM »
Fair enough. And with that being said there was a website where you could have people join in on similar projects, but me and all my friends forgot. My apologies.

Offline Captain Degenerate

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Re: Trying to advertise my game.
« Reply #14 on: June 01, 2017, 10:35:24 PM »
I think we're missing the point, here.
Dude's making a game, and from what i can gather he wanted to share it and ask if anyone here wanted to make any sprites.
Maybe it contains something that can be considered a fetish, that doesn't mean it needs to be sexual at all.
I'd offer to help, but... I cant make anything artistic XD
If I made a game about bdsm stuff it'd be fetishy no?
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