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Author Topic: Please critique my Game Dev tool's manual.  (Read 1516 times)

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Offline Zeman

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Please critique my Game Dev tool's manual.
« on: September 07, 2014, 06:55:53 AM »
Hello all!


For the past two months I've been developing a tool for the Unity3D Game Engine that I am calling the "Advanced Trigger System." The overall purpose of the system is to provide a trigger system that is:
1. Powerful and capable of complex interaction.
2. Simple to use, both in User Interface and in Scripting API.


It is very close to the first release version and I have spent the past week working on a User Manual for the tool, I know user manuals are not usually fun to read, but please give it a quick read and critique it; it's very important to me that the manual be as perfect as possible. I want it to have all the information in a way that the newest beginner and the most experienced pro would both have an easy time reading and understanding the manual.


Thanks!

Offline anoni

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Re: Please critique my Game Dev tool's manual.
« Reply #1 on: September 10, 2014, 01:51:11 PM »
You didn't attach a user manual or link to one xD
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Offline Zeman

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Re: Please critique my Game Dev tool\'s manual.
« Reply #2 on: September 10, 2014, 08:10:41 PM »
Oh my god thank you so much for telling me, I'm sorry, I posted this at like 3am where im at and I had just posted it to Unity Forums and I guess my tired brain thought it was the same thing XP

Anyways ill post a pdf as soon as I get home, thanks so much for telling me anoni!!


Post Merge: September 11, 2014, 01:44:06 AM
Here is the manual, big thanks to anoni for pointing out that I forgot to attach it originally.

[attachment deleted by admin]
« Last Edit: September 11, 2014, 01:44:06 AM by Zeman, Reason: Merged DoublePost »

 

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