162,603
More like, "warning. Red spy is in this game server. Must find and kill him."
It was like the entire enemy team was following a strict competetive anti-spy protocol. Everyone was grouped up, and there was atleast one person keeping an eye out for the vicinity at all times, and litterally everyone was instantly spychecked. Then pair that with a clusterfck game, where there are enemies in every nook and cranny of the map, and you have yourself a fun game.
Really surprised I managed to get outta that with a positive k/d...