Yeah, I might've eplained that earlier. Though there's more to it.
Gameplay mechanics:
- There is no automatic regeneration. Food items, which are consumed immediately, are your way of restoring health.
- You'll gain Scorestreak for the damage you've done to a player upon their death. Each 1% of the damage done in total yields a scorestreak of 0.01. Making the last hit or doing the most damage gives you a 10% boost on the scorestreak you get (taking out one enemy completely by yourself gains 1.2 scorestreak points)
- You can gain scorestreak rewards, both as survivor and as infected, for each whole scorestreak number you pass.
- Every time someone is infected, you get an kill/assist and at the end of every game you gain cookies. You can use cookies to rankup, improving your gear and items as survivor.