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Author Topic: Overgrowth ( bunny ninjas kicking wolves)  (Read 1202 times)

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Offline Asia Kali Yusufzai

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Overgrowth ( bunny ninjas kicking wolves)
« on: March 18, 2010, 04:32:20 PM »


There was once a game called Lugaru. I'm pretty sure I installed it but it crashed for me. It involved bunny ninjas fighting eachother as well as wolves, rats, dogs and cats. the moves mixed procedural animation and ragdoll physics.

but now, there is a sequal. Rockpapershotgun have put up an interview with Aubrey Serr, Wolfire’s lead artist and John Graham, Wolfire’s self-proclaimed coffee operations officer.

http://www.rockpapershotgun.com/2010/03/18/bunny-brawler-wolfire-talk-overgrowth/#more-27182

I'm really quite excited by this. Not only is it a game about ninja bunnies, but it actually looks like a proper fun game, with brilliant editing potential, which includes a remarkably easy to use custom animation editor which is really quite rare.

Oh you should also look at the developers youtube channel: Wolfire Games
http://www.youtube.com/user/WolfireGames
and their website of the same name
http://www.wolfire.com/
« Last Edit: March 18, 2010, 04:37:49 PM by AsiaBunny »
"Parents always think kids are wasting their youth, and always have done [so] down through the millennia," says Tom Forsyth of RAD Game Tools. "'That Ug, always holding things. His front paws will develop in funny ways. Why can't he walk on all fours like normal proto-hominids?' And so, whatever the kids spend the most time doing, that's always what parents think is a waste of time, and what is corrupting their lives. It doesn't matter what that is. If all they did was homework, parents would be worrying that their kids aren't becoming well-rounded people. And, in fact, parents do this - enrolling math nerds in karate classes and the like. There is no way to win - parental paranoia ensures that kids are always doing the wrong thing."


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