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Author Topic: Epoch Interval: Culture Shock EP.1  (Read 1561 times)

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Offline Breenengle

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Epoch Interval: Culture Shock EP.1
« on: July 17, 2013, 12:42:30 AM »
Hello...

I'm not the best with introductions :$ however I want to make it known i have stated making a Furre-Based game about time/dimensional travel.
While i won't spoil the story I'll leave you with a picture of a SAMPLE snippet of one the maps from within the Future Era.

I plan to give the player the ability to control time travel back and forth(heh) But not with a single item that is infinitely powerful.
The player will be required to make/produce the consumable time/inter-dimensional items, while the raw materials will not be scarce You shouldn't worry about getting "stuck". I'll advise you the game will be rather difficult at times, it will be intentional to make you improvise, finding your own way to overcome obstacles and/or avoid confrontations/awkward moments/blackmail/other secret features which will become available in later episodes. Let me know what you think on the idea,And I'll keep working on it. I don't plan to sell this game, I encourage others to share it freely. If anyone wants to donate i would put every bit of it directly into progressing the game faster/quality increase. Currently i am limited and would like to find an artist to draw the characters so it would have pop up images of the characters talking. And with donations maybe animated cut-scenes and/or a animated intro/Outro ending movie/theme song :?

Offline MrRazot

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Re: Epoch Interval: Culture Shock EP.1
« Reply #1 on: July 17, 2013, 08:26:41 AM »
Dude, that sounds pretty awesome!
I wish you good luck and you're definitely in the right place to find artists.
Don't give up now  :P
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Re: Epoch Interval: Culture Shock EP.1
« Reply #2 on: July 17, 2013, 04:32:38 PM »
Seems pretty interesting!

I'm curious, what engine are you using to make the game? Like are you using GameMaker or something, or are you making it directly from scratch :O
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Offline Breenengle

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Re: Epoch Interval: Culture Shock EP.1
« Reply #3 on: August 01, 2013, 06:50:41 PM »
Thanks for showing interest. I am more excited to work on this now i know someone wants to hear about it. I'm using the RPGMaker VX Ace with additional soundtracks. And currently researching some custom scripts for perhaps integrate a minigame into the function of the game. If there is any other questions i'll answer them when i can. I plan to release the game in a (hopefully) weekly series or BI-weekly series time permitting. Between work,marriage and the daily joust in traffic.  :P   Because there will be multiple times, ( past,present and future) alot of detail has to go into each episode.

If this is a good time to say it. I dislike that feeling in a video game when it seems like in order to make a game have a higher difficulty they do not implement alot of thought into the process, instead they just buff a monster a ridiculous amount of HP or defenses. MY idea for difficulty will be integrated into the game as a feature, NOT a menu option. Such as Gathering materials to be used with a device within the game, you can go to an alternate dimension in-which people have different personalities,Or perhaps they haven't the same cold/warm heart to provide/take things to/from you in the last dimension. I am getitng ahea dof myself and releasing information which might spoil the story so i'll leave you to wonder. ^_^

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Re: Epoch Interval: Culture Shock EP.1
« Reply #4 on: August 03, 2013, 05:53:54 PM »
Keep us posted :D
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Offline Breenengle

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Re: Epoch Interval: Culture Shock EP.1
« Reply #5 on: August 04, 2013, 10:25:37 PM »



These images are not final.
If you would like to help spread the word.
Epoch Interval is a game about time and inter-dimensional travel.
These are images just for eye candy.
I've nearly completed the futuristic timeline for the first episode.
I have so much database-side to accomplish.
This is intended to be a FREE episode-based game.I work on it given every possible moment, Even bring my laptop to work during my lunch break.
I like big maps, And i like to hide treasure. Tired of games that give you the option to look in every container and usually find..nothing?






 

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