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Creative Arts and Media => Serious RP => Roleplay => Serious RP Companion Board => Topic started by: Vosur Aekira on January 20, 2009, 01:05:40 AM

Title: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Vosur Aekira on January 20, 2009, 01:05:40 AM
If I start this RP idea up... this will probably be the most complex RP start I have ever seen. For now, I'll just post all of my work so far and leave how people will take to this idea. Please PM me only if you would like to see this started as a regular RP.((Seperated "quote" boxes for convenience of searching.))

Quote from: RP History
In the early 21st century, two once-colleague inventors are pitted head-to-head with their creations. One side defending the rights of humans, the other attempting of controlling the world. Their creations clash... on the side of Justice, a blue-armored robot called Mega Man... and the source of many attempts of controlling the world, Doctor Albert Wily, who normally creates an army to carry on his ambitions. The battles ensues year after year... the two Doctors eventually succumbing to the rigors of time.

Before both of them passed on... Doctor Thomas Light, the creator of Mega Man, went to work on another robot... one that would have the capability to act and make decisions on its own. This robot, named "X", was found in a ruined Lab, having been sealed for more than 30 years by a Dr. Cain. Unable to open the capsule, Cain attempted to recreate X's free-will program... which was a mistake as Light had accounted for the possibility of that free-will being misused. X was also given a conscience, but that had to take 30 years of testing to ensure X's reliability. Another robot was found in the area nearby, but upon release... the red robot went "Maverick" (normally the term given to violent robots, who attack humans and Reploids). The robot was stopped by high-ranking Maverick Hunter, a Reploid that defends humans... the name of the Maverick Hunter was Sigma. When the fighting was done, the red robot was captured and examined... but after no trace of "Maverick" behaviour remained, Zero became a Maverick Hunter... eventually becoming a high-ranking one as well. Upon release, X saw the Mavericks fighting the humans and requested to join the Maverick Hunters. Eventually, X and Zero were betrayed by their commander, Sigma... who declared war on all humans and becoming the most feared Maverick of all. The Reploid Wars continued on, the Earth became ravaged and almost uninhabitable by humans... all humans eventually fleeing to a temporary base on the moon. After efforts for recovery were made by the Reploids and Maverick Hunters, the earth became inhabitable again and humans returned. X and Zero eventually sealed themselves away after so long of fighting...

After a hundred years, a conclusion came about pertaining to the constant fighting of Reploids and humans: give Reploids life-spans and humans bionics, lessening the differences between Reploids and humans drastically and almost placing no noticeable seperation. A "utopian" society was then created named Neo Arcadia... but in secret to the public, Reploids (and some humans with them) were destroyed for attempting to create a new power source, as that is what they believed caused the original Reploid conflicts. Among the "stated Mavericks" was a human scientist named Ciel, and in her desperation to escape from Neo Arcadia's forces, she ventures upon a ruined lab. Inside was the body of a legendary warrior... Zero. Using a Cyber-Elf (physical form of AI'ed Data, if "used", the cyber-elf will die), she awakens him and he saves her in return, having a form of "hibernation sickness" as he cannot remember anything when he first awakens. He fights alongside Ciel to allow her to make her energy source, the Resistance against Neo Arcadia (normally just called the Resistance) maintains a steady ground and buys Ciel enough time for her to do her work as they are constantly hunted by Neo Arcadia. The battles eventually took Zero into a space station... his fighting making the station plummet to the Earth. In the end, Zero makes the ultimate sacrifice and takes control of the station to save as many lives as he can, losing his own in the process.

((Where we come in...))

Years after Neo Arcadia was decimated (Early 24th century), Reploids and humans live in peace, the legends of the Heroes are no longer known. Humans volunteered to be enfused with DNA of creatures that were almost all-but-lost in the Reploid and Neo Arcadia wars so as to possibly recreate those "lost" creatures. Retaining some humanity, these "Furs" join the ranks of the humans (both called "organics" by Reploids), the DNA enfusions allowing them to continue on the lost creatures through their own bodies. Mavericks still occur once-in-a-while, even some "Furs" and humans join them...
Quote from: History characters images
http://images3.wikia.nocookie.net/megaman/images/4/4c/MegamanMM%26B.jpg Mega Man
http://images4.wikia.nocookie.net/megaman/images/9/97/Drlight.png Doctor Thomas Light
http://images2.wikia.nocookie.net/megaman/images/3/39/Wily9.jpg Doctor Albert Wily
http://images3.wikia.nocookie.net/megaman/images/7/7c/Megaman3MHX.jpg Mega Man X
http://images4.wikia.nocookie.net/megaman/images/b/b6/Zero10_Kopie.jpg Zero, before Neo Arcadia
http://images2.wikia.nocookie.net/megaman/images/e/e9/Zero_-_Standing.jpg  Zero, after Neo Arcadia
http://images2.wikia.nocookie.net/megaman/images/4/4f/MHXSigma.jpg Sigma
http://images2.wikia.nocookie.net/megaman/images/e/e9/Zero_-_Standing.jpg Ciel
http://images2.wikia.nocookie.net/megaman/images/2/21/Mmz4-cyber-elves.jpg Cyber-elves
Quote from: Profile Basic Setup
Name:
Height/Weight:
Reploid or Organic? (Add species or species look-a-like):
Maverick, Citizen, or Hunter?:
Age or Age appearance:
Bionics Percentages and Locations: (n/a if full "organic" or Reploid)
Armor weight, materials, and locations: (n/a if no armor or just clothing)
Non-weapon Equipment and weight (include generators):
Weapon Types: (n/a if unarmed, don't use the following sections if unarmed as well)
Subcategory Melee/Projectile?:
Subcategory Solid/Plasma/Laser?:
Subcategory Built-in/Worn/Carried?:
Overall weight (if not built in)?:
Size dimensions of weapon? (Affects reach or stability):
Specific name of each weapon (If not commonly known, provide a picture):

Quote from: Materials (so far)
Iron: Easily alloyable material, rusts in the presence of oxygen in pure form, very common material. Does not bend or melt easily, normally easy to keep traction with this material. Somewhat dense and magnetic material. Primarily used in standard ammunition.
Gold: Easily bendable material. Highly conducive (electricity flows through it easily), melts easily if not alloyed. Lighter than iron per cubic inch.
Titanium: Can bend, but retains it's shape easily ("rubber" type of metal), very conducive and does not melt easily. Approximately the same in density as gold.
Magnesium: (In pure form) Chemically reactive material, highly conducive.
Silicon: Conducive only in pure form, semi-conductive with slight "impurities".
Spent Uranium: A very dense and electrically-conducive material, mostly used in anti-tank ammunition. This material is also slightly radioactive as it's derived from the original substance from old nuclear reactors.
Carbon (Graphite compound): Slides easily, in powder form works as a non-petroleum lubricant. As a coating, slides off impacts somewhat easily at angles, but shatters at direct hits. Very light-weight compound. Can filter light as a film.
Carbon (Diamond compound): Once made into a shape, retains shape under most impacts. Slow reaction to light (makes carbon dioxide) if not filtered. More resilient than most metals but not flexible or conductive.
Rubber (non-metal reinforced): Very insulative (doesn't spread electricity easily) and can melt in higher temperatures. Withstands high direct impacts due to it's reactiveness, but has high traction for indirect impacts. If used as "sole", can quiet movement.
Ceramics: Very thermal/electricity insulative, rigid, and chemically stable combination of metal and compounds. Mostly used for less-flexible structures (such as thermal plating for shuttles), very ideal for plates of heavy armor. It is more dense than rubber, graphite, magnesium, titanium, or gold, but less dense than iron or spent uranium.
Kevlar-Weave: This "fabric" is a specialized material for absorbing impacts, mostly from regular ammunition. Made from mixture of metals and fabrics, it retains the conductivity from the metals it is derived from. Lighter in weight than normal "plate" armor and even shock-absorbtion gel, it was not meant for extensive battle wear-and-tear.
Shock-absorbtion Gel: Contained in a fluid-retaining kevlar-weave, this "gel" is normally fluid (flexible) until an impact hits it, causing the gel to become solid. When it becomes solid, it can even prevent damage from small explosive projectiles (such as Rocket-Propelled Grenades) without further damage. After a set time (determined by mass of gel and impact type), the solid-gel reverts back to its fluid state, 3 minutes 30 seconds recorded for 20 lbs of RPG-damage-sustained gel. Not an ideal material for close "firefights" as a small-firearm class weapon will cause the gel to become solid.
Quote from: Weapon Information
Buster Gun (arm): Fires basic "blasts" of plasma as a projectile weapon. Slightly more powerful shot-for-shot than it's smaller "hand-held" counterparts developed from this. Since the hand retracts to allow the muzzle of the weapon to be extended, the hand that the Buster Gun takes the place of cannot be used while the Buster is active. Does not require outside "recharging" as it is considered part of the body. Its bulkier size also causes it to overheat after prolonged use.
http://images4.wikia.nocookie.net/megaman/images/4/47/Mmxzero.jpg shows the arm variant.

(handheld variant): Also fire plasma blasts, slightly faster (in shots-fired-per-second) and is easier to aim than the "arm" counterparts, this one requires recharging when not in use due to the small and disconnected-from-powersource nature of the weapon. Does not overheat easily.
http://images2.wikia.nocookie.net/megaman/images/9/95/Bustershotgun.jpg shows the handheld variant.

Plasma "Saber"/"Saber"-based weapons: Using laser-contained superheated plasma, these short-reaching weapons were designed to cut through most metals. The shapes of such weapons range from simple "swords" (from which the name is derived) to more elaborate melee weapons, examples being knuckledusters, tessen (battle fans), axes, chain-and-hook combination, spear, "ninja-claws", and even blade-grieves (boots designed to lethalize kicking). Others are possible as this type is only limited to a melee weapon Even though that the earlier designs of the "sabers" were small, seperated-from-body weapons, some were incorporated into bionics and even bodies of Reploids in later models after the overheating issue was sovled from prolonged use.
http://images4.wikia.nocookie.net/megaman/images/3/35/Mmxcmshadow.jpg shows a "built-in" variant. (Saber)
http://images2.wikia.nocookie.net/megaman/images/0/03/Zsaber.jpg shows a "seperated" variant. (Saber)
http://images1.wikia.nocookie.net/megaman/images/4/4e/Triplerod.jpg shows a "seperated" variant. (Spear)
http://images3.wikia.nocookie.net/megaman/images/2/28/Chainrod.jpg shows a "seperated" variant. (Chain-and-hook)
http://images3.wikia.nocookie.net/megaman/images/9/9c/Recoilrod.jpg shows two seperated variants. (Tofana/Tonfa set)

"Solid" projectile weapons: Self-explanitory in most occasions... these are modified guns which instead of using gunpowder for propelling, it uses a controlled and self-contained Electromagnetic Pulse (self-contained and seperated to prevent damage to any electronic components in the user) to launch the bullet. Most variants are pistols and rifles, very few are actually built-in for the reason of the Electromagnetic Pulse. Limited mostly due to sheer number and material of the ammunition. They look like their "ancient" variants, allowing a more comfortable "feel" to them.
"Solid-State" melee weapons: Mostly simple to make and use, the only modifications to these are an added sonic/electromagnetic resonator (SEMR) throughout the entire weapon to allow it to withstand a direct strike from a "saber" or a Buster Gun. Mostly metal to allow the SEMR maximum transfer of power, there are some variants made from ceramics, but retain a "core" of a magnetic material throughout the weapon. Resembles their "ancient" variants.
Quote from: Considerations
Height/Weight combinations affect speed, reaction, strength, endurance, and even where you can fit. ((tunnels, ledges, overall accessibility)) Higher weight and height means larger body-mass, so speed and leg movement will be slower, but strength will be increased.
Bionics Infusion Percentage and Locations affect speed, strength, endurance, reaction and flexibility (agility). More bionics mean less "natural" parts, which mean less endurance and flexibility, but more strength is definite. Reaction/speed are determined by material in which the parts are made.
Armor Percentage and Locations ("wearing weight"): Primary defense, protects bionics and/or living tissue. Higher weight and oddly-placed armor (at joints) reduce speed greatly
Materials used in Equipment/Weapons/Armor can affect how well-armored you may be and how easily you can move.
Choosing a side (Maverick, Hunter, or Citizen) determines only which side you are on and who you fight. Mavericks hate all organics and those defending them, but some organics have joined the ranks of the Mavericks in hopes of getting "power". Maverick Hunters are the defense force to protect the Citizens, comprised of organics and Reploids alike. Citizens can comprise of mercenaries or non-combatants not directly affiliated with the Mavericks or Maverick Hunters (can support both).

All characters/settings in the history storyline are trademarks of Capcom. All images used above are trademarks of Capcom.


Quote from: RP Profile Rules with examples
Fill in all applicable portions for the profile setup. The following are limitations to specific portions of the profile...

If entirely "organic" (no skeletal/muscular bionics) Limit maximum carried/worn weight to half of body mass: If 300 pounds in body weight, you can carry/wear up to 150 pounds.
If "organic" with skeletal/muscular bionics up to 50 percent of the body, Limit maximum carried/worn weight to half of body mass plus skeletal/muscular bionics weight (organ-replacements do not count for "carry/wear" weight or skeletal/muscular bionics): Same 300 pounds, but 50 pounds being skeletal/muscular bionics, then total carry/wear weight can be up to 200 pounds.  If same body mass, but the 50 pounds were in organ-replacements, it would count as if just 300 pounds organic for "carry/wear" limitations.
If "organic" with skeletal/muscular bionics 51 percent or higher or Reploid, Limit maximum carried/worn weight to equal of body weight: 300 lbs body = 300 lbs carry/worn capability.

Generator rules: If having any bionics or the character is a Reploid, at least 25 percent (one-quarter) of the total mechanical portions (including organ-replacements and built-in weapons) of the character's body weight must be devoted to a worn-generator, which has to remain in the chest-torso area : 300 pounds, 10 pounds being in machine parts. The generator weight necessary to power such devices would be at least 2.5 pounds.

A secondary generator must be devoted to a charger for any carried/worn "Buster" or "Saber" weapons, 20 percent of the weapons' total weight must be devoted to a worn-generator, placement is not limited to chest-torso: Total carried/worn "Buster" and "Saber" weapon weight being 10 pounds, the necessary generator would have to be 2 pounds.

NO SHAPESHIFTERS! As much as you may want to continuously swap 'sonas on here... if you're human on here you can only become a "Fur" and gain bionics one time. You can't be reverted back to human or can't be made into a Reploid. If you're a Reploid, you cannot gain "organic" parts.

If you choose a "species" something besides Reploid, human, or any animal currently existant in real-life, you MUST contact me with a storyline behind your character. If accepted, be sure to add it to your profile at the end. If not accepted, please change it or your profile will be removed!

Miscellaneous items are weighed as follows:

Lock-pick/Data-hack devices normally range 2 to 5 pounds due to the size of the individual using it. Self-contained power source.
Nano-regenerative devices for "organics" range 4 to 8 pounds, dependant on the size of the individual. Self-contained power source. (Can't be used by 51-or-more percent bionic "organics" or Reploids)
Nano Frame Repair devices for Reploid/mostly-mechanical "organics" range no less than 7 pounds, but can go up to 10 percent of the weight of larger individuals due to sheer size of the mechanical portions. Self-contained power source. (Can't be used by 50-or-less percent bionic "organics")
Basic Tool-kit (portable) for various situations that requires a non-violent approach, about 6 pounds with power-source, 4 pounds in non-powered set.
Demolitionist Explosives with various triggers (wire, pressure, heat, "dead-man", remote-controlled) are normally 1 to 2 pounds.
Light-Shields are glove-worn self-defense shield emitters, 2 pounds each for up to 8 foot height/400 pounds standard weight, 6 pounds each for larger individuals. Power source is self-contained (but replaceable) and will deplete after 4 uses. Extra power packs are 1 pound per glove for smaller Light-Shields, 3 pounds per glove for larger Light-Shields. No matter the size, the Light-shields are used by extending both palms in the direction of the oncoming attack, hip-packs/backpacks for small items (Light-shield power-packs, tool-kits, ect.) can be as little as 1 pound or as much as 10 pounds.
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Renaud Magicpaw on January 20, 2009, 01:15:45 AM
I would like to see this as an rp, sorry I didn't pm it to you but could you post a list of rules for a persons character
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Vosur Aekira on January 20, 2009, 01:19:44 AM
I would like to see this as an rp, sorry I didn't pm it to you but could you post a list of rules for a persons character
I'm actually still working on that... >.<;; Right now I just need to know how many people would consider joining.
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Renaud Magicpaw on January 20, 2009, 01:20:42 AM
ahhhh makes sense
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Dr. Strange on January 20, 2009, 01:21:15 AM
I would definitely consider. But I'd have to do research on this. ^_-
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Vosur Aekira on January 20, 2009, 01:23:01 AM
There's a lot to research... and both of you just need to PM me to help me keep track. I can't keep track of it here as I may end up going back and editing the first post (to add in items).
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Dr. Strange on January 20, 2009, 01:24:38 AM
And what would be the format... oh, I get it. Never mind. (Ha! I'm not as dense as I thoguht. ^_~)
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Renaud Magicpaw on January 20, 2009, 02:27:08 AM
Heh, I can help out, I've played all of the Megaman Zero games as well as the ZX and ZX advent games =(^.^)=
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Dr. Strange on January 20, 2009, 12:01:20 PM
I'm such a nerd.... All I do is read books all day... -_-
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Renaud Magicpaw on January 20, 2009, 05:08:03 PM
heh, you didn't draw a pic with a video game character in it and turn it in for a math assignemt by showing all the angles in it.  Wish I had that pic though, it's the only decent piece of art I've ever made.
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Dr. Strange on January 20, 2009, 09:05:43 PM
That's not true. You have a lot of great art. ^^
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Vosur Aekira on January 21, 2009, 04:05:11 AM
Well, everyone can go on ahead and create a profile using the last "box" in the first post to their liking. I'll make a profile for myself that follows the ruling to help others see what I mean. If you have a picture of your character, post it (along with any "miscellaneous information") after the profile.

Name: Vosur Aekira
Height/Weight: 7'1'' and 265 pounds with prosthetics,
Reploid or Organic?: Organic (White wolf)
Maverick, Citizen, or Hunter?: Citizen ("Unofficial" Mercenary to the Hunters)
Age or Age appearance: 24
Bionics Percentages and Locations: Full replacement of the knees-down, adding "dash-thrusters" inside of the legs... comprising of 30 percent of the body weight, 79.5 pounds in prosthetic weight.
Armor weight, materials, and locations: Titanium over-plates on the lower-legs at 20 pounds each; titanium-plates on a kevlar-weave brigandine shirt (worn on chest), which weighs in at 10 pounds by itself. 
Weapons: 13 pound Cavarly sabre-like Ninjato at 4'6'' length blade with a 5 pound sheath at 4'9'' length and having a SEMR unit as well (solid, worn at hip, total 18 pounds and 2 "hands" since the sheath is used as a weapon), Twin "Buster" pistols  with 4 pounds each and 1 foot by 2 feet measurements (energy projectile, sides of ribs pointed to back, total 8 pounds and 2 "hands).
Non-weapon Equipment and weight (include generators):  Standard generator at 20 pounds as a belt on the pants, Secondary generator at 2 pounds worn on a clip on the "belt", Light-Shields worn on hands (6 pounds total) and 2 spare batteries per glove (4 pounds total), 6 pound Nano-regenerative device, 4 pound Tool-kit (non-powered), 2 pound backpack for anything not worn on the body.

Total "carried/worn" weight: 114 pounds ((Optional)Max carry: 212 pounds)
http://i4.photobucket.com/albums/y141/fox71484/SL/finishedhidef.jpg for pic

((If someone needs help with the calculations of things like this, please PM me with the profile.))

EDIT: Added Species if "organic" or Species Look-a-like if Reploid
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Somebody on January 21, 2009, 10:11:19 AM
Oh yeah we talked about this before I remember I still have the PMs. I'll fill out a proper application when I wake up
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Renaud Magicpaw on January 21, 2009, 05:20:23 PM
Name: Llyr Seadancer
Height/Weight: 5'8", 275 lbs
Reploid or Organic?: Reploid
Maverick, Citizen, or Hunter?: Hunter
Age or Age appearance: 18
Bionics Percentages and Locations: N/A (he is a reploid)
Species look alike: Giant otter (winged)
Armor weight, materials, and locations: Amphibius Assault armor (gives him better protection than no armor but sacrifices extra protection for ease of movement in and out of water) 30 lbs
Weapons: A single buster pistol 10" x 8" x 3", a 'stun' gun (essentialy a custom modded buster pistol that tranqualizes the target instead of killing it, programs can be fixed after all), Saber Halberd with collapsable handle (5' lenght when extended 1' when collapsed, blade dimensions 1' x 9" x 1")  and standard hand to hand combat, the 'stun' gun is the same dimensions as the buster pistol (due to his more aquatic combat role he must use smaller weapons so they don't inhibit his movement) Weight of one gun 3lbs, weight of halberd 70 lbs
Non-weapon Equipment and weight (include generators):  Generator built into his body and included in his weight (It weighs 100 lbs) Additional 50 lbs genorator worn as a back pack to allow his weapons to function

Total "carried/worn" weight: 106 lbs

Sorry I don't have a pic, basicly look at my profile looks and characteristics to get an idea of what I look like.  I hope this is okay, didn't want to seem over powerful, also because his weight and carried weight his wings are only useful in the water.
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Dr. Strange on January 21, 2009, 11:59:13 PM
Name: Aeris Trian
Height/Weight: 6'5", 200lbs (including
Reploid or Organic?:Organic (Wolf)
Maverick, Citizen, or Hunter?: citizen
Age or Age appearance: 17 (appears over the age, more near 21)
Bionics Percentages and Locations: none
Armor weight, materials, and locations: none
Non-weapon Equipment and weight (include generators): light-shields worn on both arms (about five pounds), four pound shoulder bag for non-worn things
Weapon Types: unarmed

(I'm pretty sure that's it. If I missed anything, specify please and I'll modify.)
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Sardoc Meiser on January 22, 2009, 12:46:21 AM
Name: Zastal Edtza.
Height/Weight: 4'3''/115lbs.
Reploid or Organic?: Organic.
Maverick, Citizen, or Hunter?: Citizen (Open to any recruiting requests, looking for a side to join)
Age or Age appearance: Age unknown, looking 16+.
Bionics Percentages and Locations (if applicable): --
Armor weight, materials, and locations: -- (Was stolen)
Non-weapon Equipment and weight (include generators):
Weapons:

Greatsword (Lightning Properties) (Ceramic) 50lbs 3'3'' (Handle to top) Cutting side to the other one 5.9''


Total weight: 165lbs (Me+ Everything)


Note: I listed inches and feet, so don't get confused ; )

Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Renaud Magicpaw on January 22, 2009, 01:58:46 PM
I appologize to you Vosur if I'm oversteping my bounds, I'm just trying to help, but Sardoc, why would a citizen randomly carry around the weapons your character does Sardoc, and to you Shattered, why would a citizen randomly walk around with sheilds on her arms?
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Vosur Aekira on January 23, 2009, 12:03:37 AM
Well, since Mavericks have been plauging human(and now fur)-kind, you have to consider that people have armed themselves to defend themselves. Maverick Hunters can only be in so many places at once. Citizens can be hired as mercenaries (for either side).

And Light-shields are personal "shield-generators" (Read the items listed in the last box for the first post).
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Dr. Strange on January 23, 2009, 12:13:55 AM
I apologize to you Vosur if I'm overstepping my bounds, I'm just trying to help, but Shattered, why would a citizen randomly walk around with shields on her arms?

.... Because she is hired to work. Need I explain more?
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Renaud Magicpaw on January 23, 2009, 01:19:20 AM
Vosur while this is quite true, people are almost completely safe inside the cities so if you are still inside the city it would probably be unlikely that you had the sheilds and not be a hunter
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Vosur Aekira on January 23, 2009, 01:28:06 AM
The "shields" just look like gloves with a bit of high-tech backhand padding. And also, Citizens (not just Mavericks/Maverick Hunters) were armed during the entire series.

My character is a "Citizen", just an unofficial Mercenary hired by the Hunters. So the Citizens can side (or switch sides easily) without any obligation to either Mavericks or Maverick Hunters, or even become their own "task-force" if they so wish. (Repliforce ring a bell?)
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Renaud Magicpaw on January 23, 2009, 01:43:23 AM
I've played all the games Vosur, the citizens only tend to be armed outside of city limits
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Vosur Aekira on January 23, 2009, 01:54:02 AM
This isn't set only within the city and there were "player characters" that were not Maverick Hunters. Red Alert had Axl... Giga City (which was an artificially-made island out of the usual "setting") had Massimo, Marino, Spider, and others.
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Renaud Magicpaw on January 23, 2009, 02:01:06 AM
argh forget it
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Vosur Aekira on January 23, 2009, 02:49:20 AM
Nah, you were entitled to think about the situation... which is a bit unusual. Under most stories, anyone being a "citizen" and having weapons would be looked at as "dangerous intentions"... in this story, things have occured to where self-defense is a way of life.
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Renaud Magicpaw on January 23, 2009, 01:51:47 PM
Yes but still I don't think some one not of the hunters would randomly have a sniper rifle, thats the biggie in my opinion, the shields are okayish with me know because they are self defense but a sniper rifle?  How is that a defensive weapon?
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Dr. Strange on January 23, 2009, 10:19:30 PM
I agree with you on the rifle issue.
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: PhantomStone on January 23, 2009, 10:19:58 PM
i think it's vosurs rp and he can choose what he wants done if i may say so
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Vosur Aekira on January 23, 2009, 11:18:31 PM
Yes but still I don't think some one not of the hunters would randomly have a sniper rifle, thats the biggie in my opinion, the shields are okayish with me know because they are self defense but a sniper rifle?  How is that a defensive weapon?
You have a point there... Only reason I could see would be being ex-military or a mercenary. Most "citizen" weapons are somewhat close range or limited-range projectiles.

Also, after we have at least two more "finished" profiles, I'll probably start up the RP and see how well it goes.
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: PhantomStone on January 24, 2009, 01:57:01 AM
Name: phantom rom

Height/Weight: 7'0" 350 lbs

Reploid or Organic?: reploid looks like a buff human

Maverick, Citizen, or Hunter?: hunter (Demolitions Expert)

Age or Age appearance: 18 looks 22

Bionics Percentages and Locations: reploid

Armor weight, materials, and locations: carbon woven kevlar plates into the fabric as an over coat it reaches down to mid calf and on shoulders and sleves 35 lbs, with titanium boots that go to knee, with a oval to curve up in the front to protect the knee cap (patella). 20 lbs

Non-weapon Equipment and weight: Primary generator 87.5 lbs worn as a harness (with straps that go over shoulders to help support weight), secondary generator 10 pounds attached to belt. Basic Tool-kit (portable) 4 pounds in non-powered set attached to "belt". Demolitionist Explosives with various triggers (wire, pressure, heat, "dead-man", remote-controlled) 1.5 lbs attached to "belt" Light-Shields on hands 4 lbs.

weapon types: "photon gloves" melee plasma worn plasma fists 4" reach (10 lbs each)/ "photon saber" melee plasma carried saber 2.5 feet from handle (2.5 lbs)/ "photon blaster" ranged plasma carried  Buster Pistol (12'' by 10'') weighing at about 2.5 lbs


weight: 198 lbs in carry weight. max is 350 lbs
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Vosur Aekira on January 24, 2009, 02:03:26 AM
One left before I start.
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Sardoc Meiser on January 24, 2009, 04:20:27 PM
Yes but still I don't think some one not of the hunters would randomly have a sniper rifle, thats the biggie in my opinion, the shields are okayish with me know because they are self defense but a sniper rifle?  How is that a defensive weapon?

Actually, I didn't quite finish up my entry, I had to leave soon, I forgot to write I'm kind of looking into joining a side, thus the reason of being neutral for now and carrying weapons just in case I get to join someone, be prepared for action. I think that I'll ditch it tough, I don't want to be too heavy.
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Vosur Aekira on January 25, 2009, 08:06:04 PM
Until further notice, this thread will be locked (for revamping or for complete deletion).

Edit: First post has been changed, anyone wanting to change their character's profile can change them at this time.
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Renaud Magicpaw on January 26, 2009, 04:54:14 PM
Yes but still I don't think some one not of the hunters would randomly have a sniper rifle, thats the biggie in my opinion, the shields are okayish with me know because they are self defense but a sniper rifle?  How is that a defensive weapon?

Actually, I didn't quite finish up my entry, I had to leave soon, I forgot to write I'm kind of looking into joining a side, thus the reason of being neutral for now and carrying weapons just in case I get to join someone, be prepared for action. I think that I'll ditch it tough, I don't want to be too heavy.

That may be true, but how would a non hunter citizen get their hands on that hardware in the begining.
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Vosur Aekira on January 26, 2009, 11:06:25 PM
Ruins of the Neo Arcadian and Reploid wars, old battlefields, any ancient place that holds armaments.
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Renaud Magicpaw on January 27, 2009, 01:46:26 AM
bah *starts grumbling*
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Vosur Aekira on January 27, 2009, 01:48:35 PM
Don't worry about it. The person told me they weren't going to be able to RP anyways.
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Somebody on January 28, 2009, 11:34:13 PM
Name: Salissar
Reploid/Organic?: Neo Arcadian prototype Raptor Reploid
Height/Weight: 8 foot 400 pounds
Age/Age Appearance: No less than 400 years old but looks mid-20's
Weapons: Plasma claws built into the knuckles and plasma blade-grieves in the feet
Armor: no external armor worn/attached.
Non-Weapon Equipment: 100 pound generator inside of the chest, 50lbs repair kit, 50lbs repair materials

Miscellaneous information: A Reploid created right before the dawn of Neo Arcadia, Salissar wanders the Earth in search of any remnants of the Mavericks that destroyed his creator on his own. Using his creator's facility after the incident, he maintained himself for centuries in the secret place... making a 'haunted lab ghost story' come to life to scare off anyone that would dare venture close without his approval.
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Vosur Aekira on January 29, 2009, 03:26:38 AM
Alright, I need one last post from everyone indicating what setting they would like to start at. And do please be as detailed as you can be.

My starting-point will be on the outskirts of a ruined seaside laboratory set up much like a small fortress, a small evergreen forest surrounding it with no less than a half mile thickness to every side except to the sea. A river delta runs to the east as woods are thicker to the west. The sea is to the south and to the north, after about a half a mile of woods, is a set of rolling grass plains.

My character's mission/reason is simply just exploration and retrieval of any useful information/technology.
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: PhantomStone on January 29, 2009, 01:02:48 PM
Rom is patrolling in the (city?) where a lot of citizens reside. she walking the inner streets making sure the peace is kept. she had just gotten off her shift for patrolling the parmeter of the city abut 300 yards from city limits. the city is a dark gun metal gray color on the outside. there are many skyscrapers and large wearhouses. (is that OK)
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Renaud Magicpaw on January 29, 2009, 01:49:41 PM
Llyr (ie me) is on a mission to investigate a ghost story as the hunters think it might be another maverick sighting.  =(^.^)=
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Somebody on February 01, 2009, 10:02:29 PM
Salissar remains steadfast in his protection and determination to preserve the secret of the lab. After his creator's death and through several damages in battle his directive got scrambled into believing his master's lab is a sacred place for him to protect until his creator's return. Obviously that won't happen because he is dead. He has carefully and meticulously trapped and sensored the place and its surrounding areas. The lab is located within a secret entrance in a run down warehouse.
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Vosur Aekira on February 02, 2009, 12:12:49 AM
Alright, those of you who already posted a profile and setting can start in the RP thread itself.
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Goblin Cat 😸 on March 25, 2009, 11:28:37 PM
Am I too late to join this?
o.o
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Vosur Aekira on March 26, 2009, 04:57:38 AM
Sorta... but if I get some answers from a few individuals, then I'll help you on making a sheet.
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Somebody on March 26, 2009, 05:04:25 AM
As the other partaker of the roleplay and her friend I say "let do eet!"
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Vosur Aekira on March 26, 2009, 05:22:40 AM
I'm going to go on ahead and help her make a sheet... but I'll be trying to get answers.
Title: Re: (Planning/OOC) After the Reploid/Neo Arcadia Wars ...
Post by: Goblin Cat 😸 on March 27, 2009, 03:00:39 AM

Name: Zerrinnen.
Height/Weight: 6'3ft. / 220lbs.
Reploid or Organic? (Add species or species look-a-like): Repliod Chameleon.
Maverick, Citizen, or Hunter?: Citizen (mercenary).
Age or Age appearance: Real age unknown, appears as a young adult.
Armor weight, materials, and locations: Built in Light Shield on his veil.
Non-weapon Equipment and weight (include generators): Primary generator (45lbs. torso area), Lock Pick / Data Hack (3lbs.), Nano Frame Repair Devices (5lbs.), Demolitionist Explosives (2lbs.).
Weapons: Built in Hook and Chain Saber (tongue) and Built in saber claws on each finger pad.
Size dimensions of weapon? (Affects reach or stability): Reach for tongue is 20ft. Reach on claw sabers are 2 ft.

Miscellaneous Info:
A Prototype built for stealth missions and protecting humans [Maverick hunter], Zerrinnen's programing became corrupted after being captured by Mavericks, and picked apart for the technology that allowed him to disappear. He proved useless to them since they failed to find the key to stealth, and they attempted to dispose of him by loading him full of viruses. He's very intellectual, but also mad, in the sense that permanent damage was done to his circuits by the Mavericks. He's chaotic in nature, and refuses to join sides for either force, but will take a job for a decent buck. Much of the world believes he was terminated by the Mavericks. His resurfacing would shock many.

Appearance:
http://i78.photobucket.com/albums/j82/molinamaniac/Art/RepliodChameleon.png
Unlike most reploids, Zerrinnen is made of mostly titanium along with radar / sonar absorbing materials. His pads are rubbery for silence, and e has a layer of rubber skin with a layer of R/SAMS for stealth.