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Creative Arts and Media => Serious RP => Roleplay => Serious RP Companion Board => Topic started by: Farewell on March 21, 2016, 03:29:38 PM

Title: Fallout
Post by: Farewell on March 21, 2016, 03:29:38 PM
So I enjoy fallout and decided why not make an RP.
Another Great War broke out in 2290 amongst all organization. As they all hoped to make a difference, things became discorded. War, always war.... Thinking it would solve their problems only to make things worse. Many lives were lost and the commonwealth struggled to pick themselves back up from the damage they've done. {The year is now 2325}

~•Rules•~
•Don't be OP or I'll have something kill you in the RP and ask you to leave.
•Please be clean in romances... But I don't recommend it.
•1 character (for now)
•No off topic arguments
•If your unsure about something please ask me first!!

~•Ref sheets•~
Name:
Age (18+):
Personality:
Species:
Vault, Town, or Faction:
Weapon (only 2):
Armor:
S.P.E.C.I.A.L (21 to use):
Occupation:
Backstory:
__________________________________________

~My sheet~
Name: Zaida, Z for short.
Age: 22
Personality: quiet, broke, calm, low-key, manipulative, odd, demented, loner.
Species: Vexū (soon will become a Synth)
Vault, Town, or Fac: BOS
Weapon: BOS Laser rifle, 10mm pistol.
Armor: upgraded BOS power armor, painted dark grey and emblem on right shoulder.
S.P.E.C.I.A.L: S-4 P-2  E-3  C-5  I-3  A-  L-4
Occupation: Lone Paladin
Backstory: Her memory was a bit blurry but most of her time Zaida spent her childhood living with a veteran dragon with the name of Kylo. Living in a small ghost town not to far from diamond city, her adopted father was a kind and loyal trader and often repaired weapons or armor. However things went down hill when raiders spotted the business they began to attack continuously. She was unable to do anything but go into hiding. Eventually she found herself at at age eleven she traveled around the common wealth alone, scavenging for food and water. Finding a small military base and claiming it however not familiar it was property of the Brotherhood. She found weapons, armor and documents laying about making her grow an interest for the faction. Not to long after she woke up to the sight of a few knights and scribes at the base looking down to her. Zaida was then brought back to the base, aboarding the prydwen to meet the elder, Alpha. There she grew up, and raised by the BOS. She is now a trusted Paladin serving them well and representing with pride. She lived in New California and recently was moved to the Commonwealth in Boston, the East Coast chapter.

Here you can chat and post your sheets
Title: Re: Fallout
Post by: PossumDeMort on March 21, 2016, 04:34:36 PM
 Name: Ted Mathewson
Age (18+): 27
Personality: Energetic, Frantic
Species: Possum
Vault, Town, or Faction: Mercenary
Weapon (only 2): Dynamite, 10mm Pistol
Armor: Heavy Longcoat
S.P.E.C.I.A.L (21 to use): Str: 1 Per: 3 E: 2 Cha: 2 Int:4 Agl: 5 Luck: 4
Occupation: Mercenary for hire specializing in explosives.
Backstory: Born into and raised by a “normal” family in the wastes, he and his family were scavengers finding, fixing, and selling anything of use. After the age of 20 times got tough and his family grew sick and died, Ted left his home and joined a local raider group where his repair knowledge was used often. After a time ted learned about and gained an affinity for explosives and he soon became proficient in their use. A little over a year ago his raider group was ambushed and mostly wiped out, he and a few others escaped and went their separate ways. Since then he began working as a mercenary using his knowledge of explosives to do work and kill things others can't.
Title: Re: Fallout
Post by: tangletail on March 22, 2016, 05:01:56 AM
Name: Reeva “Silver Liner” Pewterarm
Age: 30
Personality: Prompt, Aloof, Carefree


Species: Northern Sergal
Vault, Town, or Organization: Retired NCR Ranger
Weapon: Semi-Automatic Assault rifle, two .44 revolvers
SPECIAL: S-1,  P-2, E-2, A – 5, C-4, I-5,L -2
Occupation: Wandering Mechanic and Beast Tamer
Backstory: Born and raised in the heart of the Mojave, she had just about every terrible wasteland experience that anyone could tolerate happen to her in the span of a year. And instead of souring like most other’s, she impassively shrugged each one off, and just called it life. Though, at some point of time in her life, she decided to join the NCR as a soldier. She’s fought in battles after battles against the dreaded Casar’s legion. Loved several soldiers, and lost them in combat. This finally broke her resolve, and drove her into a bitter hatred for the legion. When the Rangers started their annual recruiting, she enlisted immediately, and worked hard to get to her position. Though as the years of service ticked by… like an old wise Ranger told her some months after joining, she saw war in a different spotlight. Soon her hatred began to fade, and it developed into something else. For better or worse. But after the Legion’s defeat, she submitted her retiree papers, and made way to the east to see what was out there for her. Along her journey across the states, she picked up a new companion to tag along with her. A large Radscorpion that she lovingly named Mittens the Sand Snipper. She’s even taken the time to craft her new friend some armor.((hope it's not too late to join.))
Title: Re: Fallout
Post by: Rayleonarde on March 22, 2016, 12:50:16 PM
Name: Rayleonarde "Ray" Blackburn
Age: 20
Personality: Skittish, but very intelligent. He's not much of a people person.
Species: Raccoon
Vault, Town, or Organization: Sanctuary, but often wanders the Glowing Sea.
Weapon: Long-barreled pipe revolver-rifle, and a bladed tire-iron.
Armor: Hazmat Suit, winter coat and jeans when not wandering the Sea.
S.P.E.C.I.A.L: S-1, P-1, E-2, C-1, I-10, L-10 ((Unless we start at 0, in which case all are zero, except for Endurance (at one), and Intelligence and Luck at 10.))
Occupation: Wanderer.

Backstory: Ray was a wanderer from the word go, his parents being removed from his life at gunpoint when he was very young, and one day the young raccoon appeared in Sanctuary. He was very lucky, always finding caps where others scoured over, and had a knack for building things. Ray also kept himself to himself, as he wasn't too good at talking with people. After a while, Ray got his paws on a pristine hazard suit, and decided to wander the Glowing Sea, to research what happened to that section of Massachusetts.
Title: Re: Fallout
Post by: Naval on March 28, 2016, 01:48:29 PM
Name: Mr. SammyAge: 67Personality: Kind, respectful, patience, curious, omptimistic, and open minded.Species: Mr.Handy modelVault, Town or organization: Vault 457Weapons: A buzz saw arm and a flamethrower/ fire extinguisher arm.Armor: His body.Occupation: Grade School Teacher.Backstory:        This Mr.Handy or Mr. Sammy as he perfers to be called. Was programmed after a well mannered teacher. Mr. Samuel. But like most poeple in the wasteland he died due to other humans. But the vault he was in was abandoned and looted after the current residents decided that the steel walls where no longer a proper home to them. But this then lead to Mr. Sammy lost and bored without the company of small children or just another mindful human. So taking his teachers handbook. He went out of the vault to explore the wasteland. Though on his travels he did meet a protectatron with similar ways of thinking. But soon had to part ways. And searching the land once more for peaceful humans or other things like such. He soon took notice to the world around him and saw that most of the humans left on earth have became microwaved avacatos or gun weilding grunts. So as a well mannered model, it seemed right for him to teach the humans once more to fine the humanity that binds them all!
Title: Re: Fallout
Post by: Drakeyboy on March 29, 2016, 02:49:40 AM
I'm interested in this but i do have to voice a little question I have about distributing tge S.P.E.C.I.A.L. points. Will we be getting more throughout the course of the RP? Making what we put down as a base, Or no, because if not, considering the highest you can have in each stat is ten, that makes twenty one very little for the characters that would be a little more seasoned compared to others.
Title: Re: Fallout
Post by: Tina on April 11, 2016, 12:53:31 AM
Name: Lenna Garrison
Age (18+): 19
Personality: Shy, easily scared, kind, brave when she needs to be, always wants to help.
Species: Sylveon with a small mutation.
Vault, Town, or Faction: Minute Men
Weapon: hates guns and hates killing
Armor: none
S.P.E.C.I.A.L (21 to use): S: 1 P: 1 E: 1 C: 10 I: 10 A: 1 L: 4
Occupation: Scientist/ Medical Doctor
Backstory: Lenna is probably the smartest girl in commonwealth and probably one of the only people who refuses to kill in the entire wasteland. She refuses to even touch a weapon and will never raise a finger to harm even a radroach. She was born with a small mutation that makes her somewhat aim at to a ghoul as her entire back is pretty much rotten flesh. The mutation makes her immune to the effects of radiation but she doesn't regenerate from it like most other ghouls or mutants. She hides it well enough though that she isn't discriminated against like most other ghouls and even if she was she is pretty charismatic having talked her way out of many situations.

She helps the minute men by tending to their sick, fixing their machines and doing anything that isn't combat.
Title: Re: Fallout
Post by: Rayleonarde on April 11, 2016, 03:55:42 AM
Tangle, Ray's not wearing the suit. He's currently in nothing but a pair of boxers.
Title: Re: Fallout
Post by: tangletail on April 11, 2016, 03:39:15 PM
“Ya sure? Because I’m seeing enough evidence that say’s otherwise,” Reeva scoffed as she turned to her arachnid companion, and began to rummage through one of it’s saddle bags. She soon pulled out a bundle of clothing and tossed it to the man. “Get dressed boy. I doubt anyone is going to take you seriously if you’re one garment away from being stark naked.”
Title: Re: Fallout
Post by: Rayleonarde on April 11, 2016, 03:55:03 PM
Wrong thread there, Tangle.
Title: Re: Fallout
Post by: tangletail on April 11, 2016, 11:12:46 PM
It happens o-o. Doesn't help the two threads share names.
Title: Re: Fallout
Post by: Rayleonarde on April 12, 2016, 12:24:30 AM
Yeah, I'm actually impressed I haven't made the same mistake yet.
Title: Re: Fallout
Post by: tangletail on April 12, 2016, 12:29:48 AM
*FLIPS A TABLE* and the forum made my text tiny. Fixed.
Title: Re: Fallout
Post by: Tina on April 12, 2016, 03:27:56 AM
Is Preston still alive? I figured he might be an old man at this point.
Title: Fallout
Post by: Farewell on April 12, 2016, 05:01:39 AM
I updated my sheet just a bit.
Well wasn't planning to. I guess so since you brought him up... But please in the future ask before you do something if you are unsure.
And don't you think it's a bit too much to have the Minutemen out and ready to attack vex? Besides you didn't let Jacob post..
Title: Re: Fallout
Post by: Tina on April 12, 2016, 01:25:46 PM
They aren't ready to attack vex, they just aren't happy with her. Also Jacob did post and I responded.
Title: Re: Fallout
Post by: Farewell on April 12, 2016, 01:27:38 PM
I know it's not what I meant, forget it.
Title: Re: Fallout
Post by: tangletail on April 16, 2016, 08:44:58 AM
Reeva is smarter than she lets on :3.

On a side note... that's actually what I found so odd about the legion. They're terribly contradictory with the phrase "profligate" and this is plainly seen at their war-camps. And when you take it to the context of the Roman Empire... it seems they just took a story that caesar told them and decided to become the new Romans without fully understanding what exactly happened to them, or the basis of their beliefs.
Title: Re: Fallout
Post by: Jacob Hail on April 16, 2016, 05:03:51 PM
Profligate dosent necessarily mean whore, but a whore is a profligate. The adjective of it means "waste" and the noun of it basically means "filthy" in the same way that a whore is filthy. So when the Legion calls someone a profligate they are either calling them a waste of life or a degenerate. Also with the Rome thing, I think the Legion only adapted the military point of the Roman Empire and not the society part, since the Legion dosent really have a society, just one big army. Enslavement, crusifictions, beheadings, ect are primarily what the Roman military did, so it makes sense the Legion would try and mimic.
Title: Re: Fallout
Post by: tangletail on April 16, 2016, 05:32:21 PM
She said it is both an adjective and a noun. However the way they are using it - makes use of the noun meaning. English grammar is a pain like that XD.

Fallout New Vegas also had a number of jokes that were a play on grammatical errors.

The Big Empty got it's name for the sign being incorrect. The sign for big mountain says "BIG MT" and not "BIG MT." which is how it became called "Big Empty". Because MT would be pronounced literally as M-T

The latin grammar joke from Monty Python.

And a few of the character interactions were spawned from such a thing.

Then again... it's also possible that the Legion are using the word to describe a man with poor grammar. Which... surprisingly the Legion has the most complete use of it.
Title: Re: Fallout
Post by: Jacob Hail on April 23, 2016, 08:23:48 PM
Is this dead?
Title: Re: Fallout
Post by: PossumDeMort on April 23, 2016, 11:40:27 PM
I think we need a driving  story, nothing to get us to interact  atm.
Title: Re: Fallout
Post by: tangletail on April 24, 2016, 12:58:07 AM
Most definitely. I don't have much in the way of ideas.


But given the massive number of Super Mutants in the common wealth it's possible that there could be a war initiated from them.
Title: Re: Fallout
Post by: Rayleonarde on April 27, 2016, 11:25:08 AM
I've got a good idea, but I'd need confirmation from both the creator and the group. 'Cause...the Minutemen lose the Castle in this idea.
Title: Re: Fallout
Post by: Farewell on April 27, 2016, 01:19:39 PM
I'm fine with that Ray, since I didn't have an actual story for this RP. Which should've been the first thing...
Title: Re: Fallout
Post by: Jacob Hail on April 27, 2016, 02:47:49 PM
I was thinking I could also do something with the Legion, have a group of them come in looking to expand or something
Title: Re: Fallout
Post by: Farewell on April 27, 2016, 02:53:00 PM
Yea that would be fine jacob
Title: Re: Fallout
Post by: Razuel on April 27, 2016, 04:25:00 PM
Do ya think that I could join, Zaida?
Title: Re: Fallout
Post by: Farewell on April 27, 2016, 04:26:47 PM
Yes Raz, feel free to join the RP, thank you for asking. Post your sheet here.
Title: Re: Fallout
Post by: Razuel on April 27, 2016, 05:06:25 PM
Name: Razuel Dracon
Age (18+): 21
Personality: Gentlemanly
Species: Dragon
Vault, Town, or Faction: Mercenary
Weapon (only 2): Laser Rifle and an electrified serrated Chinese officer sword
Armor: T-48 Power armor
S.P.E.C.I.A.L (21 to use): S-4 P-6 E-2 C-3 I-4 A-1 L-1
Occupation: Mercenary
Backstory: Famed mercenary, Razuel Dracon, survived the bomb drops in a wine cellar bunker and emerged to a desolate wasteland, but he was still able to continue his job as a Mercenary.
Title: Re: Fallout
Post by: tangletail on April 28, 2016, 01:55:04 PM
That is some amazing fire power if BOS really planned on taking the castle. Even with vertibirds and fatmans.
Title: Re: Fallout
Post by: Rayleonarde on April 28, 2016, 02:22:54 PM
Well (and spoilers) it's the Brotherhood of Outcasts. I recently got A Tale of Two Wastelands working, and wanted to show my black-and-crimson comrades some love. Even though, technically, that quest was the end of the Outcasts, I figured that the Brotherhood would have more Outcasts.


But, anyway, a surprise attack, in any event, is usually detrimental. Especially when your fortifications are manned by, what are essentially, upgraded jawbers. The Minutemen haven't had formal military training, but the BOS, and subsequently the Outcasts, have had some sort of rudimentary training.
Title: Re: Fallout
Post by: tangletail on April 28, 2016, 02:39:22 PM
Actually, according to Fallout 4, the minutemen do recieve formal training. They are not as well equipped as the BOS. But they do have more impressive weapons to work with not to mention Artillary support from local settlements is nice too. Nor do they have much of an issue with orders at the moment. They volunteered to protect their homes without pay.

But if it's the outcasts. Yeeaah, yeaah.. that might be a different story all together. Sssort of. Still aren't as well equipped as the regular BOS. And they don't have any plans on using their technology.
Title: Re: Fallout
Post by: Rayleonarde on April 28, 2016, 02:42:20 PM
I get 'cha...Ah well, let's assume the Minutemen WON'T fire on the Castle, for fear of damaging it? And we'll say that this particular branch of the Outcasts are equal to, if not better equipped? Say they found Enclave storage locations?
Title: Re: Fallout
Post by: tangletail on April 28, 2016, 02:44:16 PM
Eh I mean the fields :P they won't fire anywhere near their own settlements. If the Outcasts rushed and avoided the defenses or managed to take out the defences from afar then they'd have a better shot. Vertibirds won't do the trick, they'd get shot out of the sky. They can't get to high ground. So they'll probably use portable mortars. It can get over the wall from a good distance away, and from level or lower ground.

That fort was historically known for being one of the HARDEST places to take.
Title: Re: Fallout
Post by: Rayleonarde on April 28, 2016, 02:47:56 PM
Good points, but I needed a baseboard. I figured I'd use the Castle as the starting ground.
Title: Re: Fallout
Post by: tangletail on April 28, 2016, 03:16:51 PM
I would have chosen the Corvega Factory. It'd be the best place for them. Reinforce and upgrade their armors. The largest factory in the game I think Create new and unconventional firearms. It's dug in pretty well. On the new survival, you'd have to hell to pay for going into that area, even with your armor. If the ghouls didn't kill you, all the natural rookery's will. It took me a LOT of tries to get -to- the corvega factory. Several MORE tries to get into the factory without sneaking. That was the only way I could get in. Trying to take out the raiders at the top of the factory was a nightmare.

If I was being cunning, and going on the fact that no one in the common wealth knows the outlaws, I'd poke the Castle to stir up crap. Wouldn't tell the men doing it that they would probably die trying to get TO it, and that they'd have a higher chance of survival trying to invade it without their armor. Buy you time to get things taken care of under the radar. Taking settlements, or worse locate whats left of the institute or the old Enclave Facility. And in the mean time... Minute Men and BOS whom were on -decent- terms if not already pointing guns at each other... are trying to kill each other.
Title: Re: Fallout
Post by: Rayleonarde on April 28, 2016, 10:57:55 PM
Yeah, that's honestly a better plan. I didn't give much thought as to WHERE the baseboard would be.
Title: Re: Fallout
Post by: PossumDeMort on April 29, 2016, 02:35:08 PM
Fell like i should point out that a normal suit of armor takes about 9 minutes to put on at a casual pace, while people are hoping in and out of power armor, also ive never played 4 so expect me to say non canon stuff if this is strictly based on the area.
Title: Re: Fallout
Post by: tangletail on April 30, 2016, 03:23:40 PM
Fell like i should point out that a normal suit of armor takes about 9 minutes to put on at a casual pace, while people are hoping in and out of power armor, also ive never played 4 so expect me to say non canon stuff if this is strictly based on the area.


Ssssooort of. If it's like your modern body armor, it doesn't take that long. If it's loaded with metal plates and such, it can take that long. The Power Armor does not take very long to enter. And it can actually be hopped into in a rush. In fallout 4 the enter animation is cut short when you're in combat. Instead of your character climbing in, he literally jumps into it.
Title: Re: Fallout
Post by: PossumDeMort on April 30, 2016, 03:57:34 PM
meh i hate fallout 4 anyways so k, my info comes from just a speed up vid of somebody putting on full plate with help.
Title: Re: Fallout
Post by: tangletail on April 30, 2016, 06:48:36 PM
Didn't you say you never played? How do you hate which you've not seen?

Also I'm curious about vex's intentions O.o. Is there a branch of the Legion waiting right outside the common wealth. Or are they trecking from between California and Nevada to Massachusetts? If so I'm surprised they didn't get gunned down by the Desert Rangers in Nevada.
Title: Re: Fallout
Post by: PossumDeMort on May 01, 2016, 12:21:57 AM
Ive watched vids and friends  have it and talked  to  them alot about it, the direction  Bethesda  has taken both elder scrolls and fallout is crud, it is dumbed down each new game to pander to the instant gratification  gamer. I still love the settings  for  these games  but the gameplay is no where close to what it used to be.
Title: Re: Fallout
Post by: tangletail on May 01, 2016, 03:59:14 AM
My only statement here is to form the opinion yourself man. From what I am hearing, your arguments are based souly on the skill level of other players, their difficulty setting, and their unique experience. Not your own.

The direction for fallout 4 is the same as it was for Fallout 3 and New Vegas. The key difference is the power armor being given to you early because it's significantly harder to survive in Fo4. You could do it with no trouble in New Vegas and Fo3. Now it's more like Fallout 1 where a bad tactical decision can make or break you.


If you want difficulty, then just ramp it up. Hard is good enough for players that say Normal is too easy. Very Hard is just enough to show you how brutal the game gets. And then the new Survival shows you why you're given the power armor so early. 90% of the time in the common wealth, you're in the WORST position possible.
Title: Re: Fallout
Post by: PossumDeMort on May 01, 2016, 04:52:41 AM
Not difficulty  at all, its the rp. Every game they remove more and more and make the characters you can make less diverse.

As well as story and background, i spent hundreds of hours in morrowind and fallout 3 cause there was so much in them, now they are pushing them out without adding more depth.

Ive always been someone who always  played on hardest difficulty to be fair.
Title: Re: Fallout
Post by: Razuel on May 01, 2016, 05:16:34 AM
Anyone know where Ray is?
Title: Re: Fallout
Post by: tangletail on May 01, 2016, 06:30:26 AM
Not difficulty  at all, its the rp. Every game they remove more and more and make the characters you can make less diverse.

As well as story and background, i spent hundreds of hours in morrowind and fallout 3 cause there was so much in them, now they are pushing them out without adding more depth.

Ive always been someone who always  played on hardest difficulty to be fair.


Take it from a computer science student that is programming his own game CRPG from scratch right now. It's a LOT harder than you, and anyone else, could possibly think of. I've had a chance to speak with the programmers of Baulders Gate and a brief chance to talk to Laurian Studios.

Baulders Gate had a lot of responces the player could choose from, but very few of them actually effected the story differently. Other than changing your character class, there's pretty much very little replay value in the game.


Laurian Studio's did make it where it accounted for every possibility that could happen in the game. You could kill everyone in the game and still beat it just fine. Even without talking to them. However, they nearly went bankrupt before the game was complete. This also put a LOT of stress on the writers for a game that was only about 40hrs in runtime length for a single session.


For my game, choices do matter as it's premises is the journey, and not the end it effects the end of the game. It is a flipping nightmare to try and account for everything, so it needs to be more streamlined. Or Black and White.

Yeah, you were limited to just three to four options. However, those options greatly expand as your companions will actually add their own unique input to the situation, and the characters you were speaking to may even interact with them. So it's not a total loss.

As for depth. It's all there. Each character is unique. More unique then what was given to you than in any bethesda game. The enviorments are even more detailed, and each building and room tends to have it's own story. If not, everything is carefully and skillfully placed. Borrow the game and take a look around. You'll be surprised at what you find.

IF you do get the game, I recomend that if you plan on playing survival, start on survival. If you go into it midway through, it's slightly easy. But if you start the game with it, then it's rewarding. You can get killed real quickly by rad roaches, and getting shot once will nearly kill you. They made damage realistic. So not only do you take more damage, you output more damage as well. If your enemy's head is not covered with a helmet, you are basically almost always getting a insta kill (Wear a helmet, you'll be surprised how many shots that land on you are actually headshots). Same to you though... take a blow to the head and it's death. And the more enemies you kill, the harder you hit. You can only save by sleeping, and you can no longer fast travel.

Oh, and robots are basically Deus Ex Machina. They eat a heap of bullets for breakfast.
Title: Re: Fallout
Post by: Rayleonarde on May 01, 2016, 10:47:02 AM
Sorry, guys. I've been kinda busy this weekend.
Title: Re: Fallout
Post by: PossumDeMort on May 01, 2016, 01:42:05 PM
i am correct in remembering the bombs dropped 200-300 years ago, so no one would know raz
Title: Re: Fallout
Post by: Razuel on May 01, 2016, 01:53:51 PM
Fixed it
Title: Re: Fallout
Post by: Rayleonarde on May 01, 2016, 01:59:38 PM
Ghouls could, they're essentially immortal, due to the radiation and whatnot.  Edward Winter, in Fallout 4, is over two-hundred years old.
Title: Re: Fallout
Post by: Tina on May 02, 2016, 10:14:07 PM
Hey was wondering what has happened since I left.
Title: Re: Fallout
Post by: Rayleonarde on May 03, 2016, 12:57:23 AM
The Brotherhood of Outcasts attacked the Castle, and have now taken it.
Title: Re: Fallout
Post by: Tina on May 03, 2016, 01:16:24 AM
Yeah I had time to read that. Already posted about what Lenna is doing.
Title: Re: Fallout
Post by: Jacob Hail on May 03, 2016, 04:35:47 AM
Sorry, i meant to get back to this but have been busy. And to answer your question Tangle Vexs squad wasnt the only one deployed to yhe east :P There is a legion forward base set up in New York, and different scouting groups around that state. So Vex has simply called some of them in.
Title: Re: Fallout
Post by: Farewell on May 24, 2016, 11:55:06 PM
Ummmm could I join?

No