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Creative Arts and Media => TV and Video => Video and Traditional Games => Topic started by: Asia Kali Yusufzai on June 02, 2009, 11:21:15 AM

Title: Natal
Post by: Asia Kali Yusufzai on June 02, 2009, 11:21:15 AM
http://www.gametrailers.com/video/e3-09-lionhead-milo/50015?type=flv (http://www.gametrailers.com/video/e3-09-lionhead-milo/50015?type=flv)

A new dawn for the RPG? Remember, though this is Molyneaux talking, it's Microsoft technology and a Microsoft presentation. They would never let him say things that they could never deliver.

Title: Re: Natal
Post by: [D.E.M] zetsumei on June 02, 2009, 05:28:01 PM
well, after the presentation selected members of the media were invited to test the Milo simulation themselves (i followed the whole event live) so i'm keeping a look-out of the experiences of those people.

what they showed was REALLY impressive though..
Title: Re: Natal
Post by: Octavia on June 04, 2009, 03:18:20 AM
I saw this earlier on the X-Box website...

this looks unbelievable!!

Here's another related vid for it

http://www.xbox.com/en-US/live/projectnatal/
Title: Re: Natal
Post by: Asia Kali Yusufzai on June 04, 2009, 02:47:41 PM
Sony has that motion controller and their Eye which was announced last year, but if this lives up to the promises, i think it could beat both at certain games. The motion controller could be very good for an FPS though.

Quote
http://www.gametrailers.com/video/e3-09-playstation-3/50276?type=flv
Quote
http://www.gametrailers.com/video/e3-09-playstation-3/50277


Post Merge: June 04, 2009, 03:26:57 PM
Sony has that motion controller and their Eye which was announced last year, but if this lives up to the promises, i think it could beat both at certain games. The motion controller could be very good for an FPS though.

Playstation Eye
http://www.gametrailers.com/user-movie/new-eyepet-video-gameplay/257650 (http://www.gametrailers.com/user-movie/new-eyepet-video-gameplay/257650)

motion controller
http://www.gametrailers.com/video/e3-09-playstation-3/50276?type=flv (http://www.gametrailers.com/video/e3-09-playstation-3/50276?type=flv)
http://www.gametrailers.com/video/e3-09-playstation-3/50277 (http://www.gametrailers.com/video/e3-09-playstation-3/50277)
Title: Re: Natal
Post by: Gabag on June 08, 2009, 01:03:25 AM
Did you see what they showed at E-3 for Natal
it's sick
good for sports games, possibly shooters/ rpgs/ etc.
and just cause the maker of Fable is talkin about it doesnt mean it's strictly a rpg playing powerhouse
Title: Re: Natal
Post by: Asia Kali Yusufzai on June 08, 2009, 01:56:37 AM
I dont think it would work for shooters. you need buttons for shooters. They could have a peripheral like the Wii Zapper. Some sports games wouldnt work either. I'm not sure how a game with a lot of running would pan out, and you cant play rugby either.  Some fighting games would work, boxing games would be perfect. But I do think it works best in story focused games or interactive physics games.

Also I dont see Molyneaux as just Fable. I see him as the guy behind Bullfrog. That's where he masterminded his best work.
Title: Re: Natal
Post by: Gabag on June 08, 2009, 02:00:49 AM
well at the E3 showing, they had people playing soccer, scanning a skateboard in then doing the associated motions, a shooter would probably work with you pretending to actually hold the weapon and the game would recognize the motions of the body to go along with that, the runing game would probably have the player running in place, as for rugby, i have no clue
Title: Re: Natal
Post by: Fenrir on June 09, 2009, 07:59:55 PM
I was going to start a topic on this but you beat me to it!  Yeah.  It's almost scary how fast technology is advancing now.
Title: Re: Natal
Post by: Asia Kali Yusufzai on June 09, 2009, 11:25:33 PM
well at the E3 showing, they had people playing soccer, scanning a skateboard in then doing the associated motions, a shooter would probably work with you pretending to actually hold the weapon and the game would recognize the motions of the body to go along with that, the runing game would probably have the player running in place, as for rugby, i have no clue

I guess soccer would work, but skating really requires the physicality of a skateboard or else you're really just kinda flailing. As for shooters, how would it know that you want to shoot? It can probably track fingertips but it could so easily miss the movement of a finger pulling a trigger. You need buttons.

I think my main problem is that this could so easily turn into another Wii, where gimmicks and forced functionality come into play. It's an impressive piece of tech, we just need to see whether it can be used properly in a full game.