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Creative Arts and Media => Roleplay => Serious RP => Topic started by: PhantomStone on October 04, 2008, 10:24:20 PM

Title: the good the bad and the furry. part 2
Post by: PhantomStone on October 04, 2008, 10:24:20 PM
hello in this rp you are a fur in a fur preduice world. you were in or heard about the fur capture by cedar krupp, i'm holding a meeting for any fur who wants to strke a blow back to the corp. that captured us and tried to expirement on us, i'll explain more about what we are going to have to do, like go where, attack what... any way there are a few things you have to know to get a great rp experience

-you can only carry 2 pistols or 2 SMG's or a combo, no more
-you can only carry one assult rifel, or one long arm (rifel, shot gun, sniper)
-you can have one long arm and one pistol
-you can have a combat knife, or a small club with any combo above
-you can carry a small pocket knife or a pocket sized club, with out any penality
-no jet paks- use your legs
-there is a scientific explaniation for us being furry
-no powers besides fir power, except for magic but you will get tired eventually, no absolute power
- here i'm letting you guys have one special thing about your self, you have very tick strong bones, you are ambidextrious (so u can use 2 pistols at once) you have night vision. NOTE-- if your fur already has one of thease you can't get another, so my fur has echolocation ears and great hearing at a base so i can't take a special ability,
- with the abilities, no absloute power things
-no pulling veichles or weapons out of thin air, if you drop your last gun you can't pull another one out of thin air, if you are on a roof you can't have your helicopter right next to you so u can hop in and leave
-you can have a veichle but only one nothing crazy like a tank

name:
weapons:
spells (if u want them, please only use 3 spells at most):
race:
veichle- can be a remote control if you are a rigger:
skills- please only 4 skills:

just put your charactor dis. here

name: phantom falcon "ghost"
weapons: assult rifel
spells: none
race: falcon
veichle: racing bike
skills: automatic guns, first aid, armory, hand to hand (the regular skills your fur is based on don't count, like for me flying is not a skill for me, but i can still fly)
Title: Re: the good the bad and the furry. part 2
Post by: Manual_automation on October 04, 2008, 10:35:22 PM
 :upupdi3: hey cool RP Phantom mind if i join?

name: Andre' Snowpaw
weapons:H&K MSG-90 DM rifle, and combat knife
spells: Ability to heal people and reflect some light magic
race: Malamute
veichle: Kawasaki Ninja street bike (flat black)
skills: hand to hand, long arms, blades, gymnastics (parquore) < spelled wrong?
Special: Enhansed hearing and vision

Andre is an alaskan malamute with standard black/grey/white fur but has a black fur pattern going up his left arm looking like a tribal fur pattern. He is well versed in combat using firearms and hand to hand (paw to paw) and is very agile, he seems to have some military background although only wears torn cammo shorts and no rank insignia.

(hope that works)

My rifle -------> http://world.guns.ru/sniper/hk_msg90a1.jpg (http://world.guns.ru/sniper/hk_msg90a1.jpg)
Title: Re: the good the bad and the furry. part 2
Post by: PhantomStone on October 04, 2008, 11:11:28 PM
np sure you can join good to have ya, feel free to give your self 4 skills and one special thing - i only didn't because i have echolocation and it wouldn't be fair. but feel free to run anything by me
Title: Re: the good the bad and the furry. part 2
Post by: Manual_automation on October 04, 2008, 11:29:54 PM
YAY!
can you give me an example of skills and special things?
Title: Re: the good the bad and the furry. part 2
Post by: PhantomStone on October 04, 2008, 11:43:40 PM
np
-aromry
-hacking
-mechanic/ seprate one for each type of veichle, like car or bike or aircraft
-pistols
-longarms
-automatics
-blades
-clubs
-hand to hand
-demolitions
-archery
-thrown oblects
-first aid

=bone density increase
=night vision
=enhanced hearing/ vision
=ambidextrious
=internal organ control- slow heart and breath to be quiter
(basicly anything that can help you short of changing your fur, like can fly or monkey feet or camo fur would not be allowed)
Title: Re: the good the bad and the furry. part 2
Post by: Manual_automation on October 04, 2008, 11:46:39 PM
okay, i'll edit my first post ^^
Title: Re: the good the bad and the furry. part 2
Post by: PhantomStone on October 05, 2008, 03:22:46 PM
cool i'll change mine too--

name: ghost
race: falcon
weapon:AK 97 assult rifle, combat knife, pocket knife
veichle:racing motor cycle
skills:automatics, armory, first aid, blades
special:echolocation
Title: Re: the good the bad and the furry. part 2
Post by: Manual_automation on October 05, 2008, 07:13:45 PM
(well, i guess i'll star er' off and see who joins as we go?)

*the malamute hurried home in the rain hoping he could get inside before trouble started, after all, after dark wasn't a goot time to be a furry outside, not that he couldn't handle himself if he got jumped, but the cops would never see it his way, so no fight is always better that winning a fight, he didn't think he had much to worry about though, this was after all a furry district, lower income housing populated almost exclusively by furs, not many are stupid enough to jump a fun in a furry district, but there was always an exeption..... eventually he made it back to his apartment, not the ritz, but it was clean and smelled fine, as he walked in he hung up his jacket and emptied his pockets into a bowl by the kitchen, he made a snack and headed into the living room ploping down on his couch to watch some tv*

(well, i think this should set the mood no?)
Title: Re: the good the bad and the furry. part 2
Post by: PhantomStone on October 05, 2008, 07:21:07 PM
not bad we'll start the rp in serious rp when we get a few more ppl
Title: Re: the good the bad and the furry. part 2
Post by: Manual_automation on October 05, 2008, 07:38:18 PM
(cool, i'm gonna go for a bit you should post what you're up to)
Title: Re: the good the bad and the furry. part 2
Post by: Scyler on October 05, 2008, 08:59:18 PM
Name: Scyler Swiftclaw
Race: Eevee
Weapons: 1 Type-64 silenced pistol, 1 military grade M40A1 and a pouch for carrying extra ammunition.
Abilities: Pistols, Hacking, Longarms and Stealth
Vehicle: Kawasaki Versys in blue with orange effects
Special: Internal organ control
Title: Re: the good the bad and the furry. part 2
Post by: Zabyys on October 07, 2008, 12:54:38 AM
 Name:Zabby
 Race:Eurasian Lynx
 Weapon:Steyr HS .50 single shot Austrian sniper rifle
 Vehicle:T-Rex 3-wheeled cycle flat black with flat orange flames.
 Skills:Hacking, Longarms, demolitions and first aid.
 Special:Night vision.
Title: Re: the good the bad and the furry. part 2
Post by: Manual_automation on October 07, 2008, 07:59:50 PM
*decides that it is a good time for a drink and heads to the store to get something, locking his bike up outside*

(now would be a good time to introduce yourself guys?)
Title: Re: the good the bad and the furry. part 2
Post by: PhantomStone on October 07, 2008, 10:14:51 PM
we don't rp here we rp in a rp board, this place is to get rules across, and charactors straitened out--
Title: Re: the good the bad and the furry. part 2
Post by: Manual_automation on October 08, 2008, 12:08:00 AM
oooh, i is sowwy, you got a linky?
Title: Re: the good the bad and the furry. part 2
Post by: Wolfgang on October 08, 2008, 12:32:24 AM
Name: Wolfgang
Race: vulpine
Weapons: Ruger superwarhawk, Ak-97, and Combat knife.
Vehicle: Harley Davidson Scorpion motorcycle.
Skills: minor hacking ability, firearms in general, Mechinic.
Special: Enhanced vision.

Wolfgang rode home on his Harley, It was dark and the city was safe at night, especially if you were a furry. His hair was inside his trenchcoat so it wouldn't get in the way. He pulled into his driveway and into the garage. "I hate this city so much." he muttered under his breath. He goy inside and hung his trenchcoat up and flooped onto the couch and watched TV.
Title: Re: the good the bad and the furry. part 2
Post by: Zabyys on October 11, 2008, 08:45:16 PM
so night vision... as a predatorial feline, would that increase my sight at night even more?
Title: Re: the good the bad and the furry. part 2
Post by: Arke on October 11, 2008, 09:16:25 PM
Name: Arke Bowman
Weapons: P90 SD smg, P99 SD pistol
Race: Mutt (Golden Retriever/Black Lab)
Skills: Automatics, pistols, infiltration
Special: Enhanced hearing
Title: Re: the good the bad and the furry. part 2
Post by: PhantomStone on October 11, 2008, 10:20:30 PM
yes night vision would probably help, or mabey just have enhanced vision, its up to u hey arke, if you want to can take another skill, also if you want you can have 4 spells
Title: Re: the good the bad and the furry. part 2
Post by: Arke on October 12, 2008, 03:03:30 PM
I can't think of another, so I'll just be really good at those 3 :)
Title: Re: the good the bad and the furry. part 2
Post by: PhantomStone on October 27, 2008, 03:39:43 PM
ok then i was gonna start off a new thread but jesse moved this so we'll chill here ok then

name: uschi osa
race: kodiak bear
weapons/ gear: rifle, smg, 2 swords
veichle: racing bike, big and strong enough to hold her and get up to 200 mph
skills: blades, automatics, long arms, armory
spells: movement of earth
special: wired reflexes rating 3/ enhanced reaction time

(yep the rp's up and running, lets start this puppy up)

uschi geared up, she had given some info to all the furs she could find in seattle, they would all gather in her wearhouse tomarrow, they would plan a counter strike on cedar krupp, she had most of the plan ready, but she neded to know how many furs were gonna get there hands dirty, and this run would get dirty, she loaded up all of the gear she'd need, her geko loves, her rifle and smg, her regular armor already on, enen in her cloak she was to diffrent to even pass for a troll, the most exotic of the norm in 6th world seattle. once she was loaded up she hopped on her racing motor cycle and rode to the wear house, once sh arrived she opened it up the place was next to empty, she had stored guns and equipment in here in case any fur needed a place  stay they could, she checked everything over and waited, soon cedar krupp would pay.
Title: Re: the good the bad and the furry. part 2
Post by: DaiRraito IS, FurryLAE. on October 27, 2008, 11:34:20 PM
name: Daisuke Raito
weapons: .45 Handgun, .45 Handgun, Battle rifle with ACOG 3 Scope and laser sight attachments
spells (if u want them, please only use 3 spells at most): White Lightning Orbs.  Static Wave.  Static Blades.
race: Half Human, half Furry (furry ears, furry tails, furry claws)
veichle- can be a remote control if you are a rigger: Motorcycle.
skills- please only 4 skills: Hacking.  Hotwiring.  First-Aid.  Handgun Proficiency.
special: Night vision.  Ambidextrous (People can use dual guns even if they're not ambidextrous, and I'll hardly be using it.  Just for writing 'n' other stuff that comes to mind.)


Daisuke peered down below... the guard was still there.  Daisuke was sitting in the ventilation system...
"Ah, screw it."  He quietly opened the vent and dropped down on the guard, kicking him in the back of the head.  Daisuke heard a crack.
"Uh... I think I might've killed 'im..."

Daisuke layed on top of the roof, looking up at the moon.  There were several guards in the city, monitoring everywhere they could reach..
Title: Re: the good the bad and the furry. part 2
Post by: Manual_automation on October 28, 2008, 02:17:06 AM
Andre' sends a text message to Uschi, he hoped she had her cell phone on her "Still the same place tomorrow?" he tried to be as vauge as possible to avoid suspicion, he hoped she replied soon, he needed to know what to bring.
Title: Re: the good the bad and the furry. part 2
Post by: PhantomStone on October 28, 2008, 02:22:20 AM
she got the message from andre and replied *yep ready to rock and rumble* she sent the message and went over her gear

(dude u can't have more than one special, i won't allow it, and for this rp lets just say that u can't shoot with both hands, if ure not ambidextrious)
Title: Re: the good the bad and the furry. part 2
Post by: Manual_automation on October 31, 2008, 03:28:59 AM
The malamute ran to his room, pulling up the trap door in the wall and unlocks his safe, removing a large black case he headed to his bike and loaded it with the gear, he was glad the bike had the hooks for the case or it would be hard to carry, he started the bike and drove twards the warehouse, avoiding major roads, he arrived early in the morning and parked his bike inside calling out into the darkness "hello? are you here?"
Title: Re: the good the bad and the furry. part 2
Post by: PhantomStone on October 31, 2008, 11:01:38 AM
uschi heard the malamute, but this could be part of a gang that wanted to kick some furry *** so she gave every body the password, that would give them safe passage nto the wearhouse. uschi silently pulled out a taser gun, she was ready, if they got through the door pass code (beaucephlis) they'd have to speak the other pass code (jerrico) 

(btw in the top stuff, that was just the gear you can have and carry at one time, one side arm and a long arm and a pocket item (like a mono wip or a pocket knife), or 2 sidearms and  pocket item, if you loose ure gear or drop it you can pick up other gear, like i'm here and i'm nopt carrying my gear that i specisfyed above, but by chance i saw a taser i picked it up and aimed it at the door) 

(also srry but this is sorta a learning serious rp, this way u get the rules or details in examples)
Title: Re: the good the bad and the furry. part 2
Post by: Scyler on October 31, 2008, 11:43:55 AM
I walk up to the warehouse door, my sniper rifle slung on my back and a hand on my pistol. Everyone always jumped the me, just because they thought I was defenseless. That was a HUGE misconception... I knocked and opened the mail slot, dropping in a piece of paper with the first password 'beaucephlis' written inside. I stood back and waited for Uschi to open the door.
Title: Re: the good the bad and the furry. part 2
Post by: PhantomStone on October 31, 2008, 08:48:31 PM
uschi saw the paper and remotly opened the door, still her taser trained on the entrance
Title: Re: the good the bad and the furry. part 2
Post by: Scyler on October 31, 2008, 09:03:15 PM
I slide another piece of paper inside with the word Jerrico on it.
Title: Re: the good the bad and the furry. part 2
Post by: PhantomStone on October 31, 2008, 09:06:08 PM
uschi smiles and see the other code on the paper still weary of the visitor, she was ready for lone star to rush in here. she un locked the security system, the auto guns resting now inactive, she still held the taser in case of trickery (happy halloween)
Title: Re: the good the bad and the furry. part 2
Post by: Scyler on October 31, 2008, 09:17:35 PM
I walked inside, eyeing the taser carefully. "Put that thing away. You'll hurt yourself..." I took off my sniper rifle and laid it on a nearby table. I took off my coat to reveal my pistol strapped to me.
Title: Re: the good the bad and the furry. part 2
Post by: PhantomStone on October 31, 2008, 09:24:10 PM
spins taser around finger shoots and hits a target standing in a little homemade fireing range, and holistering the taser "i'm always careful, but thanks for worring" she laughed and smiled taking off years making her look more like her kid like years "want some food while we wait for the others" she asked making some soy food and adding the flavorings, making it taste better than a medium rare steak, and offering it to the eevee
Title: Re: the good the bad and the furry. part 2
Post by: Scyler on October 31, 2008, 09:31:28 PM
"Sure, I haven't eaten in a few days." I taste some of the food and find that it tastes somewhat good. "Not bad for soy..."
Title: Re: the good the bad and the furry. part 2
Post by: PhantomStone on October 31, 2008, 09:38:31 PM
"meh i'm not rich enough for real food" she laughes and wips up another batch and eats that, tuning her comm link ((a gear peice every one in the 6th world has, its like a compouter pda and cell phoce on a device that hooks aroumd your ear and will hook to some opticL devices, like sunglasses or ure cyber eyes, or contacts or regular glasses)) and puting on the urban brawl vid over her comm link "if you want i get the matrix iin here so feel free to check some of this stuff out" she said eating her soy
Title: Re: the good the bad and the furry. part 2
Post by: Scyler on October 31, 2008, 09:52:23 PM
I pulled out my iPhone and put in an earpiece. "This'll work fine. Thanks for the offer, though." I leaned against a table and pulled out my Type-64 silenced pistol. I aimed it at the taget she had shot at earlier.
Title: Re: the good the bad and the furry. part 2
Post by: Manual_automation on November 01, 2008, 07:17:20 PM
I knock on the door softly and slid the first passcode in on a note card then waited for a reply from inside, my rifle and gear case heavy in my arms
Title: Re: the good the bad and the furry. part 2
Post by: PhantomStone on November 01, 2008, 07:31:19 PM
uschi turned on the auto guns stationed out side the door, once she saw the first pass code, the fur would have 45 sec. to put in the second pass code before super swiss cheese time "hey i can't let cedar krupps guys find out what this place is, or the gangers or lone star police copr." she wispered pulling out her taser
Title: Re: the good the bad and the furry. part 2
Post by: Manual_automation on November 01, 2008, 07:39:56 PM
I quickly drop the next note card in with the second code on it eyeing the external camera with a "pairinoid much?" look
Title: Re: the good the bad and the furry. part 2
Post by: PhantomStone on November 01, 2008, 07:45:12 PM
uschi breathed a sigh of relief when the camera saw ander and him only, she turned off the guns and unlocked the door opening it up, and puting her taser down "hey andre long time no see" she said smiling, she has been on edge ever sense a human turned her into lone star she had to leave town for a few days, and with the counter strike so close she didn't want to have to leave yet "did you get word of any one else comming"
Title: Re: the good the bad and the furry. part 2
Post by: Manual_automation on November 01, 2008, 07:54:14 PM
I look at her as i walk in and set my gear down "i'm not aware of any others, but you should always keep hope up right?" I walk over to my mate and give him a hug "glad you're here love, wouldn't want this to happen without you" then i look back to uschi in a sarious way "so... what's the plann?"
Title: Re: the good the bad and the furry. part 2
Post by: PhantomStone on November 01, 2008, 08:01:24 PM
"i was thinking to distract cedar krupp some how, in the complex where thhey are keeping the furs and while every one is distracted one team breakes out the furs, while another team attackes another complex where a lot of tests are done, some to 'cure' the furry and some other tests that involve furrys, and we blow that place off the map, then we leave"' she said "thats why i wanted some others here before we attack, so we can decide the finer details, like the ones that involve maps and guard details and such" uschi said walking and wiping up some tofu "you want some, we can't do much till others come" she said offering the food to her busy friend
Title: Re: the good the bad and the furry. part 2
Post by: Manual_automation on November 01, 2008, 08:11:19 PM
I take the food and munch on some as i take my rifle out and assemble it "so we will need some explosives for this then..." I reach into my pack and hand uschi a card with a number on it "this is a number to a fur with some... skill... in that area, they're trustworthy and good at what they do, call them if you need some fireworks.

(this would be a good place for someone to join?)
Title: Re: the good the bad and the furry. part 2
Post by: Arke on November 02, 2008, 05:32:50 PM
The mutt went through the well rehearsed motions of lobbing a flash-bang grenade through the window, and slipping through the room while the humans were disoriented. A maintenance hatch in the hallway stood open and the mutt quickly found himself in the air ducts. Cliche, but quite effective. If his schematics were right, he would be over the lab area in no time at all. His P90 had a full fifty rounds, and once his business was done he thought he might take out a few of Krupps guards.