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Creative Arts and Media => TV and Video => Video and Traditional Games => Topic started by: Vosur Aekira on March 22, 2008, 09:01:21 PM

Title: Star Fox Command
Post by: Vosur Aekira on March 22, 2008, 09:01:21 PM
Yes, I've been following the series since Day One when it came out...

Alright, Command takes place after Assault (which the controls for the Pilot Mode made me think of Jet Force Gemini), and to not spoil too much... Fox is alone in starting the adventure. The way everything is performed on the DS is very innovative and plays out quite well, just very difficult to start learning everything.

Fuel System: While in Battle Mode, you have a timer that counts down, when it runs out, you run out of fuel.

Tactical Interception System: Make a flight path in front of enemies, missiles, and to enemy bases to engage in battles. Extend your time by drawing that flight path on allied bases.

Variable Pilot Statistics: Not everyone is "equal" as you have to learn how each character's unique abilities come into play. Fox is considered the most balanced among all the characters you'll see.

Multiple Endings: Even though you may win one way, that victory may not be the best. Unlock various storylines as you progress.

As for what I've accomplished... I've yet to see a decent ending, but the possibility of a good ending still exists.