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Creative Arts and Media => Serious RP => Roleplay => Serious RP Companion Board => Topic started by: Cyril on November 13, 2013, 01:26:49 AM
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(Name changed from Fantasy to Abhorred because negativity draws interest/connotation of fantasy.)
Hello, everyone. This is my first roleplay on a forum, so criticism is all right with me.
Anyway, on with the actual roleplay information.
The general idea for this play is the basis of the modern reality television show, set back in a world that is less governmentally developed than modern day, allowing for your basic Fantasy RPG elements to be mostly possible. However, the antics of several people would be filmed as they continue to face several challenges placed by producers in order to gain ratings. Fantasy freedoms apply, to an extent.
Sign Up Sheet
Name:
Title:
Talents:
Weaknesses/Flaws:
Personality basics:
Physical Description(species, coloring, etc.):
I will provide an example after this section. Please make your characters interesting; don't bring perfect people who can slaughter a million with a flick. Per normal, no godmodding/Mary Sues/controlling others unless cleared beforehand. Also, in the event fights occur with other characters, you win one, then you lose one. Unless both participants clear it beforehand, anyway.
Talents can mean anything from basic magical ability to martial arts. Nothing that would make your character any more powerful(overall) than others', though. Try to limit this to around 3.
Weaknesses should be prominent, at least 4 per character. These are needed for development.
Title would be something that producers would give your character, even though for this part you're allowed to choose. Your character wouldn't choose it, it'd theoretically be assigned.
REMEMBER TO BE CREATIVE, AND TO MAKE INTERESTING CHARACTERS!
NO CHARACTER WOULD BE IMMUNE TO ANOTHER'S TALENTS UNLESS CLEARED WITH THE GROUP THROUGH THIS PAGE.
MAX. 5 PEOPLE EXCLUDING MYSELF, WILL ESTABLISH POST ORDER/POSTING METHODS AFTER I HAVE GAINED ~3 PEOPLE.
(If the alcoholism is too explicit, I can remove it.)
Character sheet for myself:
Name: Cyrille Rayan
Title: The Thief
Talents: Empath, Agility/Flexibility, and Silver Tongue(Verbal Manipulation.)
Weaknesses/Flaws: Rather emotional inside, alcoholism, determined personality. Shady appearance, arrogance. He is fast, but he isn't very strong.
Personality Basics: As mentioned in his weaknesses, Cyrille can be rather emotional although his outward appearance is calm and cut-throat. He is often quiet, although he can attempt(and fail) to take leader positions quite often. He enjoys speaking cryptically, but when attempting to finish something he has a short patience for it. Otherwise, he views most quarrels as games, and will address people and their concerns in a rather playful manner, while retaining his darker tones. Although unintentionally, he often speaks in a condescending tone. He likes to believe strongly in luck, but he also tends to state that "Things happen for a reason." He doesn't enjoy speaking of the past and can be rather cynical. When intoxicated, he attempts to stay in his normal disposition, but can normally be cranky or whimsically "lax."
Physical Description: 6' tall, and about 140lbs. He is a dark gray jackal, his eyes are dark and murky blue, and his figure is toned and slightly athletic. Often he wears button up shirts and has a fondness for coats and leather boots. At other times, he can be seen walking around in tanktops and jeans. Quite normally, he wears a necklace with a 20-sided die in a steel cage around his neck. He changes the die. His normal colors are low saturated and murky colors of blues, browns, greens, and reds, as well as black and white.
Questions are welcome, and I apologize if anything is unclear.
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I saw this and became interested. I've read the rules and I'll do my best to follow them as I an very familiar with role-playing as that is why I came to this site.
Name: Thamir Vam (Couldn't think of a last name, sorry if it seems bad or random.)
Title: The Timid.
Talents: Enhanced five senses, Acrobatics, Camouflage.
Weakness/Flaws: Sometimes one sense can become dominant over all others, causing to him to follow the wrong trail or path at times. Curiosity can take over his train of thought, often distracting him from his current goal. When weakened, he grows reckless due to fear of possible death growing inside of him. He can be frightened easily by certain things.
Personality Basic: Thamir is usually the loner of the crowd, not talking to others all that much and usually keeps his distance from the people he doesn't know anything about. Naturally, if you were to walk up to him and greet him, he will greet you back, but he tends to keep conversations short when things begin to go down south from one misplaced word. This is usually from him being frightened easily, so being timid came with that flaw of being prone to fear. However, sometimes his timid personality can lead to him being a nice guy when he feels like it is alright for him to talk or interact with you. On rare occasions though, he can grow angry and seem to have a sudden burst of emotion afterwards due to him feeling bad in the end of his angry attitude.
Physical description: 5' 6" Tall and weighs up to 127 lbs. and is a male raptor. His scales are brown and he has black stripes starting from the tip of his snout and running down to the tip of his tail. His secondary color (Lower jaw, front of his neck, torso, and the underside of his tail) is a standard tan. He also has quills that are on the top his head, which looks as if it were a small amount of hair. His eyes' Iris is a deep yellow and the pupil is black while the area around them both is white. He usually could be found wearing a hoodie of any pale or dark color with selection of blue jeans ranging from dark to light. He prefers not to wear shoes as his toes' claws usually start tear the front of them from the inside, causing them to be uncomfortable to wear. (Yes, he has tried clipping them if you're wondering.)
Sorry if I did something you don't like or possibly broke a rule of posting bios in this role-play.
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Character's good. Although we need more people, heh. Don't worry, it's okay if I don't like something.... It'd be odd if I blew anything out of proportion and would be rather stupid of me. I just stated so many rules, because I'm trying to make it fairly equal.
Hmm.... But it doesn't seem many are interested in this.
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It takes some time for people to come and read certain things because they're either busy in real life or they have a lot of other things to reply to and don't have any time left to go into the Serious RP Companion Board. So I think it would be best to have some more paitence before saying that nobody is interested in this.
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Not many v. nobody; they are different, in my use anyway.
I might post a start threat in a while, perhaps it'll draw more attention? I still wish to do this.
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Sounds like a good idea to me.
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Name: Lyzer Fulmis
Title: The Vagrant
Talents: Ability to wield lightning, High speed, Can read auras
Weaknesses/Flaws: Carries a crystal around his neck that harnesses his physical state, temperamental, cocky, has no stamina to hold a long battle
Personality Basics: Lyzer keeps to himself but enjoys listening to conversations. Usually quiet, sarcastic, and relaxed. Doesn't let most things get to him and avoids conflicts if possible. Kind of quirky and geeky mostly and can get a bit "crazy" at night as if there are two sides to his personality completely though this does not always happen. He is very competitive even though he won't openly state it. Likes to make everyone happy without their knowledge but craves recognition for his actions. Hates injustice.
Physical Description: 5'9" tall and weighs around 138lbs is a mix blood of a wolf and some other species presumably feline. Charcoal gray fur with various blood red markings along his entire body. Eyes change color depending on the context of the situation. A slim athletic build with toned features. Always wears a tattered black hoodie and baggy pants. Hair is in the form of a mohawk. Hides a crystal around his neck under his shirt.
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How's this... Any good?
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Apologies for the late response; work and Thanksgiving.
Lyzer; drop a talent on your character, because I placed the limit at 3. Sorry, I just don't want any one character overpowering another.
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Oh sorry XD, guess who's great a counting, but I dropped the analytical thinking part
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All right, I shall begin a thread.
I will also be placing reminds to limit talents, at least for the beginning.
Electricity manipulation-limited to where your character will not be able to thunderbolts constantly/kill another players quickly. No ability to make huge thunderstorms.
Camouflage; not something to be guaranteed to work in blinding light?
(Since all of us seem to have speed of some sort); No superhuman flash-type powers.
Aura/Empathy powers can't perfectly pick up people's exact feelings. Only general.
Persuasion; continuous application/mostly non players. Not %100 success.
If cross player fights occur, we shall done 1win to 1loss. Remember it's not totally fun if you win every fight!
Are these all right with everyone? Acknowledging your character once could have done these powers without limits is all right, however giving a side story as to why they have current limits would spice up the plot. (IE, the stone was somehow weakened due to the competition).
I shall start the thread.
Note that the show will get more dangerous as the play begins, and I still have yet to decide on endings? Perhaps escape?
The promise of the show is a large company and a large sum of silver to its winner. Loss can mean death.
Also, contestants shall be contained within sections of a house; room designs were allowed to be chosen by characters before hand due to the risky nature of this game(meaning place what you want in your room, though. Nothing too ridiculous).
Ask questions if needed! :3 Respond when you feel you can, although remember that the order we respond will then create the order for future responses.
(I'm going to change the thread name to something less.... Implication.)
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Name: Kyubi Silver
Title: The Enchanter
Talents: Kyubi can perform an Endokuken and he knows Semi-Advanced Medicine.
(An Endokuken is basically a One-Hand Hadoken)
Weaknesses/Flaws: Although his training was Semi-Advanced he can screw up the recipes by misreading ingredients.
Kyubi can conjure an Endokuken but he has to use Literal life force.
Even if he knows his enemy can return and kill him, he still shows mercy.
Personality basics: Kyubi is a helpful fuzzball. He often worries about others and is sometimes naive.
He always tries his best to help those he consider friends. Kyubi stands at 5' 12'' (how is that possible?) and weighs a solid 180 Lbs.
He is a mid sized fellow and has muscle but it's hidden by a thin layer of fat.
Kyubi is a Golden Jackal, he's Golden Brown with Dual Black Side Stripes.
He prefers not to talk about his past life but all he ever mentions about it is ''The crystal shadows, moving in the trees under the moon.''
Kyubi would never wish to kill anyone but he will put someone through a little pain.
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Tim; your first post should be soon after Lyzer's next.
Your character should be waiting within the team's designated home. If you have read the most recent posts, all the characters so far have letters describing each other. Yours will be armed with information of others'(although it should be noted that the information would be developed, also we should note on here what the letters would say of others' pasts.)
The letters ideally would contain exaggerated and falsified information in order to make your character seem as a threat toward the others' in order to cause drama(reality television in a nutshell.) Especially about the foulness or threat of the abilities of its focus.
Roleplay setting; ~2013, Metropolitan United States.
The Thief's letter;
Originally from Urban France, he carries a smooth accent in his average voice. The accent is made to deceive; he has been known to utilize his words to place others in horrid places for themselves, and has displayed the ability to talk himself out of most situations. A few years ago, he had gotten in large trouble for what we shall call a large banking heist; and wouldn't be one to be trusted. He has also stolen from several parts of this television company, and although he has paid debt in his dirty cash, we wouldn't say he has taken full responsibility. Utilizing his vision and verbal abilities, he is able to predict emotional reactions and examine a person's character and emotional state, often manipulating in order to fulfill his ulterior motives. Added with this are swiftness and flexibility, which gives him fair speed while minimum strength, it won't be uncommon for him to run away from physical conflict or speed ahead and steal most of the glory for others' work.
Good luck, you're going to need it.
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Vagrant's Letter;
After finding this particular person wandering the streets a little research has found that he is a bit more than infamous in some areas of the world. His nonchalant and quiet personality compliments his ability read a persons true thoughts and feelings. Extremely useful for interrogations and extortion. His slim physique allows him to move extremely fast making it easy for him assassinate targets, this speed also makes each hit count. Beyond this he has sometimes shown an aptitude for control of lightning be it to kill the fuses of a room or kill a mans heart, this quiet murderer does however have honor and only kills when it is deemed necessary. Don't get on this one's bad side and you may have a skilled ally.
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Enchanter's Letter:
A little reserved insight was left for the next member of the team after being seen at a local medical center.
It is noted that he is with 3 other teammates and is expected, or not, to cooperate with The Vagrant, Thief, and Timid.
This person was watched and studied for a while. Results say he has a previous history with noblemen of some towns.
Believed to have taken random citizens and poison them, and is also believed to have killed someone and ran away.
Mainly living in the light of the sun and full moon, the Enchanter is subtle and not harsh on others.
His potions and medicines can be useful if he's in a tight grip.
The Enchanter requires a form of energy to throw his Endokuken, so food and sleep are important; Beware if your sandwich is gone.
Because he is skilled in Alchemy, it is recommended that most not see his dark personality.
This individual is a respectable ally and can be grateful if anything when assisted.
Unlike usual Alchemists who can be weak and skinny, this one is strong and a bit resiliant.
Sometimes the Enchanter can be stubborn and not listen.
(Sorry if this took so long, I am new to Serious RPs and i'm trying to stay within the topic boundaries)
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Tim; thanks for the letter, but as your character will be chilling with all three, I am unsure if I should use your letter as a plot device or just toss it in?
Furthermore, you should be able to hop in in the next set of posts, after Lyzer.
If anybody new tries to apply, I'll have to be picky after this point because with 4 people we're quite set(although, things do come up, and I am not afraid to make adjustments as necessary). I like the current rate we're going at, but we'll probably have to slow to at least one post per day for everyone given our order. I am considering making exceptions for direct dialogue(unless we would like to run dialogue on this thread, and have it posted in the initiator's post).
Sorry if I am going too fast, I'm trying to get Tim in and get this initiated.
Post order as of now; Cyrille -> Thamir -> Lyzer -> Tim -> repeat
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Your pacing is fine and dandy just wondering though I'm a bit confused on how the living arrangements work... Does each team live in one house with each player having their own rooms? Or am it thinking about it wrong?
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Well, I can see I forgot to put a letter down of my character down in the thread. Oops.
Anywho, sorry if this seems short, I'm doing this by i-pod, and it does not like this site as things do run quite slow, and sometimes it will crash and everything I typed would be gone. In other words, sorry if it takes me a very long time to post.
The Timid's letter;
Mostly found wandering the streets of Virgina, he is mostly the one that seems to be the odd one out in the crowd due to him being very suspicous at times. His innocent and shy act is used by him to put people off and make them confused. Usually, he wishes not to attract attention, but usually when he does, he lies to make others seem suspicious to keep the attention of himself and put it on others. He may be the one that is always quiet, curious, and nervous. This is mainly due to his tricks starting to work less and less, and sometimes, he get caught and is instantly put in a physical issue. Due to him being small in size and very lacking when it comes to being heavy, he is able to escape from any situation. However, all of this constant running eventually caused him to become isolated, and this isolation resulted in him missing a lot of things. So now, he is very curious about certain events. Sometimes when he can't seem to loose people by running, he will use a few tricks up his sleeve. Don't let this little one fool you as it can cause quite the amount of respect if you do.
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(Normal apologies for late response, it's hard to get on during the week.)Teams all live in the same house, although there are seperate rooms for each member at opposite ends.2 bathrooms because convenience. (IE Upstairs left; Cyrille's longue bar/bedroom; Upstairs right-Somebody's Kitchen/Bedroom w.e.) Generally there will be 4 areas that aren't basic parts of a "house" Downstairs center will consist of a kitchen, bathroom, and living room. Upstairs will have a den and bathroom in the center. I'm lazily diving the house into Left(West) and Right(east).Players are currently at the South entrance to the house(back patio). After a while it'll probably just be "going to his own room" so it won't make a huge difference. Assume that the bedrooms are the size of an average home living room; so rather large. ~ 1/24/14 Update; Somebody help me come up with the "consequential challenge!" The important part of it is that Mr. Noel shows off his physic power in one way or another, also possibly any abnormal power of either of you two. Also, Lyzer should post. I have decided which path I'm going to take with this plot(assuming that we actually get that far), and have generally sketched the strict events of the climax. Sketched meaning that certain things will happen no matter what path you guys help me steer the plot in, there are only a few key events that have to played in the same exact way, but how we proceed and how our characters react will decide how the key events occur and how it generally ends. I would like if this thread was a bit active, so that I may be like "THIS EVENT RIGHT NOW WILL CHANGE SOMETHING IN THE FUTURE SO TRY TO MAKE IT AS GENUINE FOR YOU CHARACTER AS POSSIBLE" and so that I may get input, because I need help with small details. Anyway, anyone carry any ideas for the challenge? Also note that there will be a drunk Cyrille with the team, because character development and a bit more exposure of character attributes.
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Hmm... I keep thinking of one idea in which Noel maybe uses his mind control like abilities to make one person on a team a deceiver or something and maybe they'll have to find out who it is in a time constraint... I'm not sure how well that can work... Are we kicking a whole team or just one player?
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Theoretically, there are ~7 teams; disposing of one whole time is totally fine, and under the terms I kinda just pulled from my behind when I was typing Alexander's dialogue, the main characters are to select and remove another player from another team, which doesn't really mean anything at this point, but it can if someone wants to spice it up(however playing the scenary/Alexander/Cyrille is too much for my plate, as it is) they can take the "exiled player" as one of their own and do something?
And it's chill with me, but the deceiver tactic would be too open, unless I write it a certain way. I didn't mention this, because I didn't put out Alexander as an open book for the writers for a reason, but I intend for him to be a bit shifty, and rather similar to Cyrille when he is fully exposed, except for a very important part. B)
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so do we still have an idea on exactly what the challenge is?
It looks pretty interesting so far.
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We've been deciding on exactly how to do it any ideas?
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What I've got so far;
The winning three and perhaps Silver(who will have to be wheeled in or some thing like that for the sake of accuracy) will be placed atop of a high hill, where the challenge will be done below. Alexander and officials shall be with the team, just kinda chilling. Gonna try to pull some development.
Challenge can be;
Losing teams randomly are selected and will literally fight it out below until one team is defeated. It's rather crude, but I plan to use a few unwilling players to show off Alexander's ability, as well as show our own character's traits and all that lovely jazz.
I am going to divide the states of the challenge like so;
Cyrille - Arrival post.
Thamir - Seated
Lyzer - Beginning of challenge.
Tim - ?
Cyrille - Profit/Show Alexander's ability.
Will write out the posts, later. My mind is not so clear right now. You guys can also write the parts yourselves, as long as all the Alexander parts are ok'd with me. I've got some real stuff planned for him, so I'm a bit finicky for my own territorial reasons(sorry!). However if you guys would like to provide examples of the other people fighting, it'd be nice. I'm not too inventive, after a while and do enjoy input, for obvious reasons.
Your characters are free to attempt to interfere with the challenge, and do pretty much anything with the exception of becoming a godly being and all that jazz. But really though, if you want to pull some good theatrics, it'd be quite pleasant.
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I'm thinking I will all 105% ready for the next challenge.
For now I will watch, and maybe see what I can do for the team in this 'hospitalised' state.
Ooh! I could be a morale symbol, representing the live spirit of all the competitors, including the team i'm in.
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Things that NEED to happen in the next few posts:
Thamir - a staff suggestion to sit, even if characters refuse for miscellaneous reasons.... Invent the person to the right of the seats, show off your person's thoughts and stuff.
Lyzer's post will begin the challenge, after its kinda explained in the first post. The important thing he must remember is that the fights go one v. one for a while, and that most of the characters have abilities. This can fade into the background as Tim is reintroduced, as he will take the spotlight for then.
Tim will reintroduce his character, and exist somewhere near us hopefully?
Cyrille will show Alexander.
This is quite an important time for Character Development.
B)
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Ok, so as i'm re-introduced should I appear by you guys, be one of the "other guards" or just appear as one of the fighters?
I'm leaning towards the "Guard" or the fight.
Also, are physics applied? I know I can't fly without wings but can I wallrun?
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Physics do apply per normal, so wall running probably isn't on the menu, unless super speed is the power.
If you wish to be a fighter, you can introduce yourself by being a character in it. Perhaps kick some tail, and not want to kill of something(if your character isn't into that. If he's bloodthirsty, don't) and then Alexander could pull the mental trigger on you.
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That doesn't sound too bad, it follows the events that must happen AND i'm back in the RP.... I like it
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Let's go, then. It's okay if you drop off before Alexander does his thing, it might seem a bit more believable if I write behavior, because it'll seem much more out of your character. Just do me a favor and mention that Alexander walked to stand aside the hyena guard, yo :o
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No problem ^^)
I post after Lyzer right?
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Is now just a bad time, or are the middle of y'all just no longer interested in this? It's totally okay if so
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I'm just waiting for my part, ha.
I haven't seen Lyzer on... not too often...
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I'm still interested
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I still have interest in this. It is just that error 502 stops me from getting into the site at times. I also don't come on and stay on very often.
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2/24: Sorry for my impatience, I just wanted to make sure everybody was okay and all; the next two months are really busy for many people on my end(including myself). Tim you can roll some internal conflict/confusion if you wish. Theoretically, Lyzer would be able to notice aura difference, and Cyrille's excuse is that he knows what to look for. Expect a char sheet for the hyena soon; and I intend to at least break Cyrille from the group for a moment where I will not totally say all that happens, because it leaves more open doors and mystery. You all may do the same, or stay together and work towards plot development in many directions, if you all want to go fast ;o
3/7:
NEW CHARACTER UNLOCK
Name: Cristian Penya; although he will go by "Christopher" or "Chris" to avoid talk of his ethnicity.
Title: N/A; Alexander Personal Guard
Talents: Geokinetics, General strength, Stamina
Weaknesses: Whatever he does with earth, it takes a toll on his body equal to about 1/5 of the effort it would take manually. He is not the brightest, and isn't hard to mislead and deceive.
Personality Basics: He is rather talkative and social, however he is also really straight forward and honest. Due to this, he is prone to become annoyed when people aren't in the same manner, and hide too much from him.
Physical Description: Stereotypically muscle-built hyena. 6'3".
I wanted to write this down mostly for reference, I'm going to drop him after a few developments because he's a side character. But char sheets are cute and amusing.
Casual reminder that our characters do NOT have to be together for plot to occur, and that life moves on without you typing all of t. Your character can develop out of shot, and as long as important details are found in the plot later, it is all right to do so.
Although I might nudge Cyrille towards Lyzer during the next cycle.
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Sorry guys I've been really caught up in this project but I'll have my post out later today
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It's all ok Lyzer. I'm sure everyone else is having the same experience. haha
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Just ignore the uninvited guest.... I've messaged him.
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I was wondering for the longest why nobody posted. Lol
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At this point, I'm unsure if I should host a bittersweet ending, or just play the villain for the rest of this.... Decisions, decisions....
Tim/Thamir, I'd get more active in more than just living, if I were you.
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Im trying but I kinda don't know how. You and uhh Lyzer are fighting Alexander, who seems WTF powerful.
Maybe a break out? or something...
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Main antagonists are supposed to be power spots. The next post shall reveal a drawback.
Also, Cyrille has no magic or strength, I feel like I'm god modding him by still having him alive.
Alexander's powers are mind control, his physique, and equilibrium healing. Equilibrium means he can only heal an amount equal to lives he has taken, on another or himself.
The point to his power is to challenge the players, who are unfortunately separated.
I can make Alexander retreat with the stab/poison, and he'll have a systematic rampage in the opposite direction. Theoretically, he'd have to keep killing to bide the poison. I don't know how to quantify that.
Also, great post, Thamir. Emotional trauma is legitimately very suspenseful and great for character building.
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Thank you. I decided I couldn't keep him shy and quiet forever. Also, I think I pointed out, when they were running, that this would likely take a toll on his personality.
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I agree with Cyrille on your behalf. I really should get seriously involved in this though, I messed up in it earlier.
I do feel a little afraid for the events, but I just have to get over it.
Oh, when was it Cyrille supposedly would have died? Was it back in the challenges?
I am going to be honest, I had lost interest once because it was going slow.
But it wasn't in our full control, Meanhile though, I'm here with full activity. So bring it!
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I can honestly kill myself off at any time, I've just been ramping it up to get you guys together. At this point, I can also legitimately keep Cyrille alive, and continue the plot; though the play would be longer which could be either worse or better.
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That's a thing I think about... oddly, whether the plot makes it better or worse... but more on my mind is when it will end.
WHEN... I don't know when, IMO I don't want it to be too long but I don't want to end now, see what I mean?
But it's not my RP, it's not up to me, just a thought, a careful thought.
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Everyone can leave the competition happy and rich, or mildly depressed and rich, or broke.
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Besides it being dynamic and engaging, it's pretty fun.