You walk into a pub, the atmosphere is rip with the sound of chatter and merriment. Its various patrons shambling about enjoying their ale and their company. You hold up a note scribbled in ink on a very old piece of paper telling you to meet a man named Duihcov here followed only by the promise of wealth beyond imagining. As a scourer of ancient ruins and temples the intrigue of finding an artifact for this man appeals to you, eats at your conscience like daggers filling you with excitement. In the middle of the room you see a large man in a leather outfit. His hair has faded to white from many winters and a long mustache adorns his treacherous face. "Come and join us!" he shouts to you, signaling you to join him at the table. A dozen or more other heads turn to face you, all from different ilks and backgrounds but all bearing the look of seasoned treasure hunters. Wearily you take a seat, usually content to work on your own the thought of a big pay day loosens your usually rigid tongue. Before you on the table the man sits a strange artifact. Your eyes widen with possibility, your mind racing with possibility of adventure and discovery. Before you can throw your hat in the man snatches up the artifact and begins to talk, "Instead of hiring one of you, I am hiring all of you but only one will walk away with the riches. This artifact is but one clue in a seemingly endless sea of clues. All I know is your quest will start in an old temple in South America. Once there you will need to search for the next clue and unravel the mystery behind this." Without a further word the man sat the artifact teaming with symbols and sculptures back on the table, instantly being grabbed and wrestled about amongst the various hunters. One symbol catches your eye amidst the chaos, that of a fire upon a stack of logs. You stand up ready for your adventure.
This roleplay is a treasure hunt and as it goes along more clues and plot info will be released. You will form alliances and break them as you find more and more about what your hunting for, vying for that ever elusive payday. The time period is the present and you will begin scouring the rain forest in South America in search of the symbol mentioned above. A few Rules to get you going.
- Your a treasure hunter not a mercenary, keep weapons to a minimum. At the same time try to be reasonable with equipment, you would be doing a lot of climbing and other things to get around.
- No instant killing or such if you fight with other characters. Give others a chance to fight back and make it fair for everybody.
- All roleplays must be at least two sentences long.
- Do not leave others behind. Try to give everybody a turn before you roleplay again. Its never fun to have to read pages and pages of roleplay to catch up.
- Have fun